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# Fayalite
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Fayalite is a library for designing digital hardware -- a hardware description language (HDL) embedded in the Rust programming language. Fayalite's semantics are based on [FIRRTL] as interpreted by [LLVM CIRCT](https://circt.llvm.org/docs/Dialects/FIRRTL/FIRRTLAnnotations/).
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[FIRRTL]: https://github.com/chipsalliance/firrtl-spec
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// SPDX-License-Identifier: LGPL-3.0-or-later
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// See Notices.txt for copyright information
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//! proc macros for `fayalite`
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//!
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//! see `fayalite::hdl_module` and `fayalite::ty::Value` for docs
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// intentionally not documented here, see `fayalite::hdl_module` for docs
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#[proc_macro_attribute]
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pub fn hdl_module(
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attr: proc_macro::TokenStream,
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}
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}
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// intentionally not documented here, see `fayalite::ty::Value` for docs
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#[proc_macro_derive(Value, attributes(hdl))]
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pub fn value_derive(item: proc_macro::TokenStream) -> proc_macro::TokenStream {
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match fayalite_proc_macros_impl::value_derive(item.into()) {
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// SPDX-License-Identifier: LGPL-3.0-or-later
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// See Notices.txt for copyright information
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// TODO: enable:
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// #![warn(missing_docs)]
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#![doc = include_str!("../README.md")]
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//!
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//! # Organization
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//!
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//! All Fayalite-based designs are organized as one or more [modules][`module::Module`]
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//! -- modules are created by writing a Rust function with the
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//! [`#[hdl_module]` attribute][hdl_module]. You can then invoke the function to create a module.
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//! You use the implicitly-added [`m: ModuleBuilder`][`module::ModuleBuilder`] variable in that
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//! function to add inputs/outputs and other components to that module.
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//!
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//! ```
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//! # use fayalite::{hdl_module, int::UInt};
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//! #
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//! #[hdl_module]
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//! pub fn example_module() {
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//! #[hdl]
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//! let an_input: UInt<10> = m.input(); // create an input that is a 10-bit unsigned integer
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//! #[hdl]
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//! let some_output: UInt<10> = m.output();
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//! m.connect(some_output, an_input); // assigns the value of `an_input` to `some_output`
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//! }
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//! ```
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extern crate self as fayalite;
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#[doc(hidden)]
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pub use std as __std;
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#[doc(inline)]
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#[doc(alias = "hdl")]
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/// The `#[hdl_module]` attribute is applied to a Rust function so that that function creates
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/// a [`Module`][`::fayalite::module::Module`] when called.
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/// In the function body it will implicitly create a
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/// variable [`m: ModuleBuilder`][`module::ModuleBuilder`].
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///
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/// # Module Kinds
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///
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/// There are two different kinds of modules:
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///
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/// * Normal modules. These are used for general Fayalite-based code.
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/// These use the [`NormalModule`][`module::NormalModule`] tag type.
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/// * Extern modules. These are for when you want to use modules written in
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/// some other language, such as Verilog.
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/// You create an extern module by instead using an `#[hdl_module(extern)]` attribute on your
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/// module function. You then create inputs/outputs like for normal modules, then you can set
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/// the verilog name and parameters using [`ModuleBuilder`][`module::ModuleBuilder`] methods:
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///
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/// * [`verilog_name()`][`module::ModuleBuilder::verilog_name`]
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/// * [`parameter_int()`][`module::ModuleBuilder::parameter_int`]
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/// * [`parameter_str()`][`module::ModuleBuilder::parameter_str`]
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/// * [`parameter_raw_verilog()`][`module::ModuleBuilder::parameter_raw_verilog`]
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/// * [`parameter()`][`module::ModuleBuilder::parameter`]
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///
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/// These use the [`ExternModule`][`module::ExternModule`] tag type.
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///
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/// # Module Function Bodies
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///
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/// The `#[hdl_module]` attribute lets you have statements/expressions with `#[hdl]` annotations
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/// and `_hdl_` integer literals in the function body:
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///
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/// ## `_hdl_` integer literals
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///
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/// You can have integer literals with an arbitrary number of bits like so:
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///
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/// ```
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/// # #[fayalite::hdl_module]
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/// # fn module() {
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/// let a = 0x1234_hdl_u14; // a UInt<14> with value 0x1234
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/// let b = 0x7_hdl_i3; // a SInt<3> with value 0x7
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/// let lf = b'\n'_hdl; // a UInt<8> with value b'\n' -- aka. 0x0A
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/// let large_a = b'A'_hdl; // a UInt<8> with value b'A' -- aka. 0x41
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/// let n5 = -5_hdl_i4; // a SInt<4> with value -5
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/// let n1 = -1_hdl_i200; // a SInt<200> with value -1
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/// let v = 0xfedcba9876543210_fedcba9876543210_fedcba9876543210_hdl_u192; // a UInt<192>
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/// let empty = 0_hdl_u0; // a UInt<0>
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/// # }
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/// ```
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///
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/// ## `#[hdl] let` statements
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///
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/// ### Inputs/Outputs
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///
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/// ```
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/// # use fayalite::{hdl_module, int::UInt, array::Array};
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/// # #[hdl_module]
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/// # fn module() {
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/// #[hdl]
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/// let my_input: UInt<10> = m.input();
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/// #[hdl]
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/// let my_output: Array<[UInt<10>; 3]> = m.output();
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/// # }
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/// ```
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///
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/// ### Module Instances
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///
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/// module instances are kinda like the hardware equivalent of calling a function,
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/// you can create them like so:
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///
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/// ```
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/// # use fayalite::{hdl_module, int::UInt, array::Array};
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/// # #[hdl_module]
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/// # fn module() {
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/// #[hdl]
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/// let my_instance = m.instance(some_module());
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/// // now you can use `my_instance`'s inputs/outputs like so:
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/// #[hdl]
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/// let v: UInt<3> = m.input();
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/// m.connect(my_instance.a, v);
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/// #[hdl_module]
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/// fn some_module() {
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/// #[hdl]
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/// let a: UInt<3> = m.input();
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/// // ...
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/// }
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/// # }
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/// ```
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///
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/// ### Registers
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///
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/// Registers are memory devices that will change their state only on a clock
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/// edge (or when being reset). They retain their state when not connected to.
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///
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/// ```
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/// # use fayalite::{hdl_module, int::UInt, array::Array, clock::ClockDomain};
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/// # #[hdl_module]
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/// # fn module() {
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/// # let v = true;
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/// #[hdl]
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/// let cd: ClockDomain = m.input();
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/// #[hdl]
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/// let my_register: UInt<8> = m.reg_builder().clock_domain(cd).reset(8_hdl_u8);
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/// #[hdl]
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/// if v {
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/// // my_register is only changed when both `v` is set and `cd`'s clock edge occurs.
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/// m.connect(my_register, 0x45_hdl_u8);
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/// }
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/// # }
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/// ```
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///
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/// ### Wires
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///
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/// Wires are kinda like variables, but unlike registers,
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/// they have no memory (they're combinatorial).
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/// You must [connect][`module::ModuleBuilder::connect`] to all wires, so they have a defined value.
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///
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/// ```
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/// # use fayalite::{hdl_module, int::UInt, array::Array, clock::ClockDomain};
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/// # #[hdl_module]
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/// # fn module() {
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/// # let v = true;
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/// #[hdl]
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/// let cd: ClockDomain = m.input();
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/// #[hdl]
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/// let my_register: UInt<8> = m.reg_builder().clock_domain(cd).reset(8_hdl_u8);
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/// #[hdl]
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/// if v {
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/// // my_register is only changed when both `v` is set and `cd`'s clock edge occurs.
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/// m.connect(my_register, 0x45_hdl_u8);
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/// }
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/// # }
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/// ```
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///
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/// ### Memories
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///
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/// Memories are optimized for storing large amounts of data.
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///
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/// When you create a memory, you get a [`MemBuilder`][`memory::MemBuilder`], which you
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/// can then use to add memory ports, which is how you can read/write the memory.
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///
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/// There are several different ways to create a memory:
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///
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/// ### using [`ModuleBuilder::memory()`][`module::ModuleBuilder::memory`]
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///
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/// This way you have to set the [`depth`][`memory::MemBuilder::depth`] separately.
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///
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/// ```
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/// # use fayalite::{hdl_module, int::UInt, clock::ClockDomain};
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/// # #[hdl_module]
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/// # fn module() {
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/// // first, we need some IO
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/// #[hdl]
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/// let cd: ClockDomain = m.input();
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/// #[hdl]
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/// let read_addr: UInt<8> = m.input();
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/// #[hdl]
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/// let read_data: UInt<8> = m.output();
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///
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/// // now create the memory
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/// #[hdl]
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/// let mut my_memory = m.memory();
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/// my_memory.depth(256); // the memory has 256 elements
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///
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/// let read_port = my_memory.new_read_port();
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///
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/// // connect up the read port
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/// m.connect_any(read_port.addr, read_addr);
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/// m.connect(read_port.en, 1_hdl_u1);
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/// m.connect(read_port.clk, cd.clk);
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/// m.connect(read_data, read_port.data);
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///
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/// // we need more IO for the write port
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/// #[hdl]
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/// let write_addr: UInt<8> = m.input();
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/// #[hdl]
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/// let do_write: UInt<1> = m.input();
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/// #[hdl]
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/// let write_data: UInt<8> = m.input();
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///
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/// let write_port = my_memory.new_write_port();
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///
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/// m.connect_any(write_port.addr, write_addr);
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/// m.connect(write_port.en, do_write);
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/// m.connect(write_port.clk, cd.clk);
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/// m.connect(write_port.data, write_port.data);
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/// m.connect(write_port.mask, 1_hdl_u1);
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/// # }
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/// ```
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///
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/// ### using [`ModuleBuilder::memory_array()`][`module::ModuleBuilder::memory_array`]
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///
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/// this allows you to specify the memory's underlying array type directly.
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///
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/// ```
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/// # use fayalite::{hdl_module, int::UInt, memory::MemBuilder};
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/// # #[hdl_module]
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/// # fn module() {
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/// #[hdl]
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/// let mut my_memory: MemBuilder<[UInt<8>; 256]> = m.memory_array();
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///
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/// let read_port = my_memory.new_read_port();
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/// // ...
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/// let write_port = my_memory.new_write_port();
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/// // ...
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/// # }
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/// ```
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///
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/// ### using [`ModuleBuilder::memory_with_init()`][`module::ModuleBuilder::memory_with_init`]
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///
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/// This allows you to deduce the memory's array type from the data used to initialize the memory.
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///
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/// ```
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/// # use fayalite::{hdl_module, int::UInt};
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/// # #[hdl_module]
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/// # fn module() {
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/// # #[hdl]
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/// # let read_addr: UInt<2> = m.input();
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/// #[hdl]
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/// let mut my_memory = m.memory_with_init(
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/// #[hdl]
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/// [0x12_hdl_u8, 0x34_hdl_u8, 0x56_hdl_u8, 0x78_hdl_u8],
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/// );
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///
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/// let read_port = my_memory.new_read_port();
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/// // note that `read_addr` is `UInt<2>` since the memory only has 4 elements
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/// m.connect_any(read_port.addr, read_addr);
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/// // ...
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/// let write_port = my_memory.new_write_port();
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/// // ...
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/// # }
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/// ```
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///
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/// # `#[hdl]` expressions/statements:
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///
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/// FIXME: finish writing
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pub use fayalite_proc_macros::hdl_module;
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pub mod annotations;
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}
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}
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/// The runtime representation of a Fayalite module. The preferred way to create a [`Module`] is by
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/// calling a function annotated with the [`#[hdl_module]`][`crate::hdl_module`] attribute.
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#[derive(PartialEq, Eq, Hash)]
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pub struct Module<T: BundleValue>
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where
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sync::Arc,
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};
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#[doc(inline)]
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pub use fayalite_proc_macros::Value;
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mod sealed {
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