WIP adding next_pc
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3 changed files with 232 additions and 0 deletions
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@ -34,6 +34,8 @@ pub struct CpuConfig {
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pub units: Vec<UnitConfig>,
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pub units: Vec<UnitConfig>,
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pub out_reg_num_width: usize,
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pub out_reg_num_width: usize,
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pub fetch_width: NonZeroUsize,
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pub fetch_width: NonZeroUsize,
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pub max_branches_per_fetch: NonZeroUsize,
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pub fetch_width_in_bytes: NonZeroUsize,
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/// default value for [`UnitConfig::max_in_flight`]
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/// default value for [`UnitConfig::max_in_flight`]
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pub default_unit_max_in_flight: NonZeroUsize,
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pub default_unit_max_in_flight: NonZeroUsize,
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pub rob_size: NonZeroUsize,
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pub rob_size: NonZeroUsize,
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@ -47,6 +49,18 @@ impl CpuConfig {
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};
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};
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v
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v
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};
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};
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pub const DEFAULT_MAX_BRANCHES_PER_FETCH: NonZeroUsize = {
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let Some(v) = NonZeroUsize::new(1) else {
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unreachable!();
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};
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v
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};
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pub const DEFAULT_FETCH_WIDTH_IN_BYTES: NonZeroUsize = {
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let Some(v) = NonZeroUsize::new(4) else {
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unreachable!();
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};
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v
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};
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pub const DEFAULT_UNIT_MAX_IN_FLIGHT: NonZeroUsize = {
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pub const DEFAULT_UNIT_MAX_IN_FLIGHT: NonZeroUsize = {
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let Some(v) = NonZeroUsize::new(8) else {
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let Some(v) = NonZeroUsize::new(8) else {
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unreachable!();
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unreachable!();
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@ -58,6 +72,8 @@ impl CpuConfig {
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units,
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units,
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out_reg_num_width: Self::DEFAULT_OUT_REG_NUM_WIDTH,
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out_reg_num_width: Self::DEFAULT_OUT_REG_NUM_WIDTH,
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fetch_width: Self::DEFAULT_FETCH_WIDTH,
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fetch_width: Self::DEFAULT_FETCH_WIDTH,
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max_branches_per_fetch: Self::DEFAULT_MAX_BRANCHES_PER_FETCH,
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fetch_width_in_bytes: Self::DEFAULT_FETCH_WIDTH_IN_BYTES,
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default_unit_max_in_flight: Self::DEFAULT_UNIT_MAX_IN_FLIGHT,
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default_unit_max_in_flight: Self::DEFAULT_UNIT_MAX_IN_FLIGHT,
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rob_size,
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rob_size,
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}
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}
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@ -118,3 +134,12 @@ impl CpuConfig {
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[self.non_const_unit_nums().len()]
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[self.non_const_unit_nums().len()]
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}
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}
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}
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}
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#[hdl(get(|c| c.fetch_width.get()))]
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pub type CpuConfigFetchWidth<C: PhantomConstGet<CpuConfig>> = DynSize;
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#[hdl(get(|c| c.max_branches_per_fetch.get()))]
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pub type CpuConfigMaxBranchesPerFetch<C: PhantomConstGet<CpuConfig>> = DynSize;
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#[hdl(get(|c| c.fetch_width_in_bytes.get()))]
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pub type CpuConfigFetchWidthInBytes<C: PhantomConstGet<CpuConfig>> = DynSize;
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@ -2,6 +2,7 @@
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// See Notices.txt for copyright information
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// See Notices.txt for copyright information
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pub mod config;
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pub mod config;
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pub mod instruction;
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pub mod instruction;
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pub mod next_pc;
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pub mod reg_alloc;
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pub mod reg_alloc;
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pub mod register;
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pub mod register;
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pub mod unit;
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pub mod unit;
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206
crates/cpu/src/next_pc.rs
Normal file
206
crates/cpu/src/next_pc.rs
Normal file
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@ -0,0 +1,206 @@
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// SPDX-License-Identifier: LGPL-3.0-or-later
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// See Notices.txt for copyright information
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//! [Next-Instruction Logic](https://git.libre-chip.org/libre-chip/grant-tracking/issues/10)
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//!
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//! The basic idea here is that there's a `next_pc` stage that sends predicted fetch PCs to the `fetch` stage,
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//! the `fetch` stage's outputs eventually end up in the `decode` stage,
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//! after the `decode` stage there's a `post_decode` stage (that may run in the same clock cycle as `decode`)
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//! that checks that the fetched instructions' kinds match the predicted instruction kinds and that feeds
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//! information back to the `fetch` stage to cancel fetches that need to be predicted differently.
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use crate::{config::CpuConfig, util::array_vec::ArrayVec};
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use fayalite::prelude::*;
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use fayalite::util::ready_valid::ReadyValid;
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use std::collections::{HashMap, VecDeque};
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#[hdl]
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pub enum PredictedCond {
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Taken,
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Fallthrough,
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}
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#[hdl]
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pub struct PredictedFallthrough {}
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#[hdl]
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pub enum BranchPredictionKind<CondKind> {
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Branch(HdlOption<CondKind>),
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IndirectBranch(HdlOption<CondKind>),
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Call(HdlOption<CondKind>),
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IndirectCall(HdlOption<CondKind>),
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Ret(HdlOption<CondKind>),
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}
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#[hdl(get(|c| c.max_branches_per_fetch.get() - 1))]
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pub type NextPcPredictionMaxBranchesBeforeLast<C: PhantomConstGet<CpuConfig>> = DynSize;
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#[hdl(no_static)]
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pub struct NextPcPrediction<C: PhantomConstGet<CpuConfig>> {
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pub fetch_pc: UInt<64>,
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pub async_interrupt: Bool,
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pub branches_before_last: ArrayVec<
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BranchPredictionKind<PredictedFallthrough>,
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NextPcPredictionMaxBranchesBeforeLast<C>,
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>,
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pub last_branch: HdlOption<BranchPredictionKind<PredictedCond>>,
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pub last_branch_target_pc: UInt<64>,
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}
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#[hdl]
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pub struct NextPcToFetchInterfaceInner {
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pub next_fetch_pc: UInt<64>,
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pub fetch_block_id: UInt<8>,
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pub in_progress_fetches_to_cancel: UInt<8>,
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}
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#[hdl(no_static)]
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pub struct NextPcToFetchInterface<C: PhantomConstGet<CpuConfig>> {
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pub inner: ReadyValid<NextPcToFetchInterfaceInner>,
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pub config: C,
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}
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#[hdl]
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/// WIP version of decoded instruction just good enough to represent stuff needed for [`next_pc()`] since the actual instruction definition isn't finalized yet. This will be replaced at a later point.
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pub enum WipDecodedInsnKind {
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NonBranch,
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Branch(UInt<64>),
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BranchCond(UInt<64>),
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IndirectBranch,
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IndirectBranchCond,
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Call(UInt<64>),
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CallCond(UInt<64>),
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IndirectCall,
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IndirectCallCond,
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Ret,
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RetCond,
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/// not actually an instruction read from memory, covers stuff like external interrupts, page faults, memory errors, and so on.
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Interrupt(UInt<64>),
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}
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#[hdl]
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/// WIP version of decoded instruction just good enough to represent stuff needed for [`next_pc()`] since the actual instruction definition isn't finalized yet. This will be replaced at a later point.
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pub struct WipDecodedInsn {
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pub fetch_block_id: UInt<8>,
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pub id: UInt<12>,
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pub pc: UInt<64>,
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pub kind: WipDecodedInsnKind,
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}
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#[hdl(no_static)]
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/// handles updating speculative branch predictor state (e.g. branch histories) when instructions retire,
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/// as well as updating state when a branch instruction is mis-speculated.
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pub struct NextPcToRetireInterface<C: PhantomConstGet<CpuConfig>> {
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// TODO: add needed fields
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pub config: C,
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}
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#[hdl(no_static)]
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pub struct DecodeToPostDecodeInterface<C: PhantomConstGet<CpuConfig>> {
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// TODO: add needed fields
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pub config: C,
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}
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#[hdl(no_static)]
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pub struct PostDecodeOutputInterface<C: PhantomConstGet<CpuConfig>> {
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// TODO: add needed fields
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pub config: C,
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}
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#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Debug, Hash, Default)]
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enum BranchPredictionState {
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StronglyNotTaken,
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#[default]
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WeaklyNotTaken,
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WeaklyTaken,
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StronglyTaken,
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}
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impl BranchPredictionState {
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#[must_use]
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fn is_taken(self) -> bool {
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match self {
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Self::StronglyNotTaken => false,
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Self::WeaklyNotTaken => false,
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Self::WeaklyTaken => true,
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Self::StronglyTaken => true,
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}
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}
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#[must_use]
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fn towards_taken(self) -> Self {
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match self {
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Self::StronglyNotTaken => Self::WeaklyNotTaken,
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Self::WeaklyNotTaken => Self::WeaklyTaken,
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Self::WeaklyTaken => Self::StronglyTaken,
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Self::StronglyTaken => Self::StronglyTaken,
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}
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}
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#[must_use]
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fn towards_not_taken(self) -> Self {
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match self {
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Self::StronglyNotTaken => Self::StronglyNotTaken,
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Self::WeaklyNotTaken => Self::StronglyNotTaken,
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Self::WeaklyTaken => Self::WeaklyNotTaken,
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Self::StronglyTaken => Self::WeaklyTaken,
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}
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}
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}
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struct NextPcState {
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call_stack: Vec<u64>,
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branch_target_buffer: HashMap<u64, u64>,
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history: VecDeque<bool>,
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speculative_history_len: usize,
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branch_predictor: Box<[BranchPredictionState; Self::BRANCH_PREDICTOR_SIZE]>,
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}
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impl NextPcState {
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const BRANCH_PREDICTOR_LOG2_SIZE: usize = 8;
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const BRANCH_PREDICTOR_SIZE: usize = 1 << Self::BRANCH_PREDICTOR_LOG2_SIZE;
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fn branch_predictor_index(&self, pc: u64) -> usize {
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let mut history = 0u64;
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for i in 0..Self::BRANCH_PREDICTOR_LOG2_SIZE {
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history <<= 1;
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if self.history.get(i).copied().unwrap_or(false) {
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history |= 1;
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}
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}
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let mut t = history;
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t ^= t.rotate_left(5) & !pc.rotate_right(3);
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t ^= pc;
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t ^= !t.rotate_left(2) & t.rotate_left(4);
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let mut retval = 0;
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for i in (0..Self::BRANCH_PREDICTOR_LOG2_SIZE).step_by(Self::BRANCH_PREDICTOR_LOG2_SIZE) {
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retval ^= t >> i;
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}
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retval as usize % Self::BRANCH_PREDICTOR_SIZE
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}
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}
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impl Default for NextPcState {
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fn default() -> Self {
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Self {
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call_stack: Default::default(),
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branch_target_buffer: Default::default(),
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history: Default::default(),
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speculative_history_len: Default::default(),
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branch_predictor: vec![Default::default(); Self::BRANCH_PREDICTOR_SIZE]
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.try_into()
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.expect("has right size"),
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}
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}
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}
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#[hdl_module(extern)]
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pub fn next_pc(config: PhantomConst<CpuConfig>) {
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#[hdl]
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let cd: ClockDomain = m.input();
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m.extern_module_simulation_fn((cd,), |(cd,), mut sim| async move {
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sim.resettable(
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cd,
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|mut sim: ExternModuleSimulationState| async move { NextPcState::default() },
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|mut sim: ExternModuleSimulationState, mut state| async move {},
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)
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.await;
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});
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}
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