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z3/src/util/stopwatch.h
2018-10-02 17:38:09 +07:00

201 lines
4.3 KiB
C++

/*++
Copyright (c) 2008 Microsoft Corporation
Module Name:
stopwatch.h
Abstract:
High resolution time keeping
Author:
Christoph Wintersteiger (t-cwinte) 2008-12-24
Revision History:
--*/
#ifndef STOPWATCH_H_
#define STOPWATCH_H_
#if defined(_WINDOWS) || defined(_CYGWIN)
// Does this redefinition work?
#include <windows.h>
class stopwatch
{
private:
LARGE_INTEGER m_elapsed;
LARGE_INTEGER m_last_start_time;
LARGE_INTEGER m_last_stop_time;
LARGE_INTEGER m_frequency;
public:
stopwatch() {
QueryPerformanceFrequency(&m_frequency);
reset();
}
~stopwatch() {};
void add (const stopwatch &s) {/* TODO */}
void reset() { m_elapsed.QuadPart = 0; }
void start() {
QueryPerformanceCounter(&m_last_start_time);
}
void stop() {
QueryPerformanceCounter(&m_last_stop_time);
m_elapsed.QuadPart += m_last_stop_time.QuadPart - m_last_start_time.QuadPart;
}
double get_seconds() const {
return static_cast<double>(m_elapsed.QuadPart / static_cast<double>(m_frequency.QuadPart)) ;
}
double get_current_seconds() const {
LARGE_INTEGER t;
QueryPerformanceCounter(&t);
return static_cast<double>( (t.QuadPart - m_last_start_time.QuadPart) / static_cast<double>(m_frequency.QuadPart));
}
};
#undef max
#undef min
#elif defined(__APPLE__) && defined (__MACH__) // macOS
#include<mach/mach.h>
#include<mach/clock.h>
class stopwatch {
unsigned long long m_time; // elapsed time in ns
bool m_running;
clock_serv_t m_host_clock;
mach_timespec_t m_start;
public:
stopwatch():m_time(0), m_running(false) {
host_get_clock_service(mach_host_self(), SYSTEM_CLOCK, &m_host_clock);
}
~stopwatch() {}
void add (const stopwatch &s) {m_time += s.m_time;}
void reset() {
m_time = 0ull;
}
void start() {
if (!m_running) {
clock_get_time(m_host_clock, &m_start);
m_running = true;
}
}
void stop() {
if (m_running) {
mach_timespec_t _stop;
clock_get_time(m_host_clock, &_stop);
m_time += (_stop.tv_sec - m_start.tv_sec) * 1000000000ull;
m_time += (_stop.tv_nsec - m_start.tv_nsec);
m_running = false;
}
}
double get_seconds() const {
if (m_running) {
const_cast<stopwatch*>(this)->stop();
/* update m_time */
const_cast<stopwatch*>(this)->start();
}
return static_cast<double>(m_time)/static_cast<double>(1000000000ull);
}
double get_current_seconds() const {
return get_seconds();
}
};
#else // Linux
#include<ctime>
#ifndef CLOCK_PROCESS_CPUTIME_ID
/* BSD */
# define CLOCK_PROCESS_CPUTIME_ID CLOCK_MONOTONIC
#endif
class stopwatch {
unsigned long long m_time; // elapsed time in ns
bool m_running;
struct timespec m_start;
public:
stopwatch():m_time(0), m_running(false) {
}
~stopwatch() {}
void add (const stopwatch &s) {m_time += s.m_time;}
void reset() {
m_time = 0ull;
}
void start() {
if (!m_running) {
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &m_start);
m_running = true;
}
}
void stop() {
if (m_running) {
struct timespec _stop;
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &_stop);
m_time += (_stop.tv_sec - m_start.tv_sec) * 1000000000ull;
if (m_time != 0 || _stop.tv_nsec >= m_start.tv_nsec)
m_time += (_stop.tv_nsec - m_start.tv_nsec);
m_running = false;
}
}
double get_seconds() const {
if (m_running) {
const_cast<stopwatch*>(this)->stop();
/* update m_time */
const_cast<stopwatch*>(this)->start();
}
return static_cast<double>(m_time)/static_cast<double>(1000000000ull);
}
double get_current_seconds() const {
return get_seconds();
}
};
#endif
struct scoped_watch {
stopwatch &m_sw;
scoped_watch (stopwatch &sw, bool reset=false): m_sw(sw) {
if (reset) m_sw.reset();
m_sw.start();
}
~scoped_watch() {
m_sw.stop ();
}
};
#endif