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z3/src/math/polysat/conflict_core.h
2021-09-08 16:51:16 +02:00

121 lines
4.6 KiB
C++

/*++
Copyright (c) 2021 Microsoft Corporation
Module Name:
polysat conflict
Author:
Nikolaj Bjorner (nbjorner) 2021-03-19
Jakob Rath 2021-04-6
--*/
#pragma once
#include "math/polysat/constraint.h"
#include "math/polysat/clause_builder.h"
#include <optional>
namespace polysat {
class solver;
class explainer;
class inference_engine;
class variable_elimination_engine;
/** Conflict state, represented as core (~negation of clause). */
class conflict_core {
vector<signed_constraint> m_constraints;
// If this is not null_var, the conflict was due to empty viable set for this variable.
// Can be treated like "v = x" for any value x.
pvar m_conflict_var = null_var;
/** True iff the conflict depends on the current variable assignment. (If so, additional constraints must be added to the final learned clause.) */
bool m_needs_model = false;
// NOTE: for now we keep this simple implementation.
// The drawback is that we may get weaker lemmas in some cases (but they are still correct).
// For example: if we have 4x+y=2 and y=0, then we have a conflict no matter the value of x, so we should drop x=? from the core.
/** Whether we are in a bailout state. We enter a bailout state when we give up on proper conflict resolution. */
bool m_bailout = false;
std::optional<clause_builder> m_bailout_lemma;
solver* m_solver = nullptr;
solver& s() { return *m_solver; }
constraint_manager& cm();
scoped_ptr_vector<explainer> ex_engines;
scoped_ptr_vector<variable_elimination_engine> ve_engines;
scoped_ptr_vector<inference_engine> inf_engines;
// ptr_addr_map<constraint, vector<signed_constraint>> m_saturation_premises;
map<signed_constraint, vector<signed_constraint>, obj_hash<signed_constraint>, default_eq<signed_constraint>> m_saturation_premises;
void handle_saturation_premises(signed_constraint c);
public:
conflict_core(solver& s);
~conflict_core();
vector<signed_constraint> const& constraints() const { return m_constraints; }
bool needs_model() const { return m_needs_model; }
pvar conflict_var() const { return m_conflict_var; }
bool is_bailout() const { return m_bailout; }
void set_bailout() { SASSERT(!is_bailout()); m_bailout = true; }
bool empty() const {
return m_constraints.empty() && !m_needs_model && m_conflict_var == null_var;
}
void reset() {
m_constraints.reset();
m_needs_model = false;
m_conflict_var = null_var;
m_saturation_premises.reset();
m_bailout = false;
m_bailout_lemma.reset();
SASSERT(empty());
}
/** conflict because the constraint c is false under current variable assignment */
void set(signed_constraint c);
/** conflict because there is no viable value for the variable v */
void set(pvar v);
void insert(signed_constraint c);
void insert(signed_constraint c, vector<signed_constraint> premises);
void remove(signed_constraint c);
void replace(signed_constraint c_old, signed_constraint c_new, vector<signed_constraint> c_new_premises);
/** remove all constraints that contain the variable v */
void remove_var(pvar v);
void keep(signed_constraint c);
/** Perform boolean resolution with the clause upon variable 'var'.
* Precondition: core/clause contain complementary 'var'-literals.
*/
void resolve(constraint_manager const& m, sat::bool_var var, clause const& cl);
/** Perform value resolution by applying various inference rules.
* Returns true if it was possible to eliminate the variable 'v'.
*/
bool resolve_value(pvar v, vector<signed_constraint> const& cjust_v);
/** Convert the core into a lemma to be learned. */
clause_builder build_lemma(unsigned reverted_level);
clause_builder build_core_lemma(unsigned model_level);
clause_builder build_fallback_lemma(unsigned lvl);
bool try_eliminate(pvar v);
bool try_saturate(pvar v);
using const_iterator = decltype(m_constraints)::const_iterator;
const_iterator begin() { return constraints().begin(); }
const_iterator end() { return constraints().end(); }
std::ostream& display(std::ostream& out) const;
};
inline std::ostream& operator<<(std::ostream& out, conflict_core const& c) { return c.display(out); }
}