mirror of
https://github.com/Z3Prover/z3
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132 lines
3.3 KiB
C#
132 lines
3.3 KiB
C#
/*++
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Copyright (c) 2012 Microsoft Corporation
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Module Name:
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Symbol.cs
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Abstract:
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Z3 Managed API: Symbols
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Author:
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Christoph Wintersteiger (cwinter) 2012-03-16
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Notes:
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--*/
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using System;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace Microsoft.Z3
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{
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/// <summary>
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/// Symbols are used to name several term and type constructors.
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/// </summary>
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public class Symbol : Z3Object
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{
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/// <summary>
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/// The kind of the symbol (int or string)
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/// </summary>
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protected Z3_symbol_kind Kind
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{
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get { return (Z3_symbol_kind)Native.Z3_get_symbol_kind(Context.nCtx, NativeObject); }
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}
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/// <summary>
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/// Indicates whether the symbol is of Int kind
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/// </summary>
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public bool IsIntSymbol()
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{
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return Kind == Z3_symbol_kind.Z3_INT_SYMBOL;
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}
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/// <summary>
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/// Indicates whether the symbol is of string kind.
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/// </summary>
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public bool IsStringSymbol()
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{
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return Kind == Z3_symbol_kind.Z3_STRING_SYMBOL;
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}
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/// <summary>
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/// A string representation of the symbol.
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/// </summary>
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public override string ToString()
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{
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if (IsIntSymbol())
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return ((IntSymbol)this).Int.ToString();
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else if (IsStringSymbol())
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return ((StringSymbol)this).String;
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else
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throw new Z3Exception("Unknown symbol kind encountered");
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}
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/// <summary>
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/// Equality overloading.
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/// </summary>
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public static bool operator ==(Symbol s1, Symbol s2)
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{
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return Object.ReferenceEquals(s1, s2) ||
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(!Object.ReferenceEquals(s1, null) &&
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!Object.ReferenceEquals(s2, null) &&
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s1.NativeObject == s2.NativeObject);
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}
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/// <summary>
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/// Equality overloading.
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/// </summary>
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public static bool operator !=(Symbol s1, Symbol s2)
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{
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return !(s1 == s2);
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}
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/// <summary>
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/// Object comparison.
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/// </summary>
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public override bool Equals(object o)
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{
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Symbol casted = o as Symbol;
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if (casted == null) return false;
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return this == casted;
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}
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/// <summary>
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/// The Symbols's hash code.
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/// </summary>
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/// <returns>A hash code</returns>
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public override int GetHashCode()
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{
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return (int)NativeObject;
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}
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#region Internal
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/// <summary>
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/// Symbol constructor
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/// </summary>
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internal protected Symbol(Context ctx, IntPtr obj) : base(ctx, obj)
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{
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Debug.Assert(ctx != null);
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}
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internal static Symbol Create(Context ctx, IntPtr obj)
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{
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Debug.Assert(ctx != null);
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switch ((Z3_symbol_kind)Native.Z3_get_symbol_kind(ctx.nCtx, obj))
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{
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case Z3_symbol_kind.Z3_INT_SYMBOL: return new IntSymbol(ctx, obj);
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case Z3_symbol_kind.Z3_STRING_SYMBOL: return new StringSymbol(ctx, obj);
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default:
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throw new Z3Exception("Unknown symbol kind encountered");
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}
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}
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#endregion
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}
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}
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