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z3/src/util/rlimit.h
Nikolaj Bjorner 37ee4c95c3 adding parallel threads
Signed-off-by: Nikolaj Bjorner <nbjorner@microsoft.com>
2017-01-30 02:09:08 -08:00

74 lines
1.3 KiB
C++

/*++
Copyright (c) 2015 Microsoft Corporation
Module Name:
rlimit.h
Abstract:
Resource limit container.
Author:
Nikolaj Bjorner (nbjorner) 2015-09-28
Revision History:
--*/
#ifndef RLIMIT_H_
#define RLIMIT_H_
#include "vector.h"
class reslimit {
volatile unsigned m_cancel;
uint64 m_count;
uint64 m_limit;
svector<uint64> m_limits;
ptr_vector<reslimit> m_children;
void set_cancel(unsigned f);
public:
reslimit();
void push(unsigned delta_limit);
void pop();
void push_child(reslimit* r);
void pop_child();
bool inc();
bool inc(unsigned offset);
uint64 count() const;
bool get_cancel_flag() const { return m_cancel > 0; }
char const* get_cancel_msg() const;
void cancel();
void reset_cancel();
void inc_cancel();
void dec_cancel();
};
class scoped_rlimit {
reslimit& m_limit;
public:
scoped_rlimit(reslimit& r, unsigned l): m_limit(r) {
r.push(l);
}
~scoped_rlimit() { m_limit.pop(); }
};
struct scoped_limits {
reslimit& m_limit;
unsigned m_sz;
scoped_limits(reslimit& lim): m_limit(lim), m_sz(0) {}
~scoped_limits() { for (unsigned i = 0; i < m_sz; ++i) m_limit.pop_child(); }
void push_child(reslimit* lim) { m_limit.push_child(lim); ++m_sz; }
};
#endif