mirror of
https://github.com/Z3Prover/z3
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159 lines
5.1 KiB
C#
159 lines
5.1 KiB
C#
/*++
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Copyright (c) 2012 Microsoft Corporation
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Module Name:
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Sort.cs
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Abstract:
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Z3 Managed API: Sorts
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Author:
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Christoph Wintersteiger (cwinter) 2012-03-15
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Notes:
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--*/
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using System;
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using System.Diagnostics.Contracts;
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namespace Microsoft.Z3
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{
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/// <summary>
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/// The Sort class implements type information for ASTs.
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/// </summary>
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[ContractVerification(true)]
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public class Sort : AST
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{
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/// <summary>
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/// Comparison operator.
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/// </summary>
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/// <param name="a">A Sort</param>
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/// <param name="b">A Sort</param>
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/// <returns>True if <paramref name="a"/> and <paramref name="b"/> are from the same context
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/// and represent the same sort; false otherwise.</returns>
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public static bool operator ==(Sort a, Sort b)
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{
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return Object.ReferenceEquals(a, b) ||
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(!Object.ReferenceEquals(a, null) &&
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!Object.ReferenceEquals(b, null) &&
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a.Context == b.Context &&
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Native.Z3_is_eq_sort(a.Context.nCtx, a.NativeObject, b.NativeObject) != 0);
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}
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/// <summary>
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/// Comparison operator.
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/// </summary>
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/// <param name="a">A Sort</param>
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/// <param name="b">A Sort</param>
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/// <returns>True if <paramref name="a"/> and <paramref name="b"/> are not from the same context
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/// or represent different sorts; false otherwise.</returns>
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public static bool operator !=(Sort a, Sort b)
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{
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return !(a == b);
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}
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/// <summary>
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/// Equality operator for objects of type Sort.
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/// </summary>
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/// <param name="o"></param>
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/// <returns></returns>
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public override bool Equals(object o)
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{
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Sort casted = o as Sort;
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if (casted == null) return false;
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return this == casted;
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}
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/// <summary>
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/// Hash code generation for Sorts
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/// </summary>
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/// <returns>A hash code</returns>
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public override int GetHashCode()
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{
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return base.GetHashCode();
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}
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/// <summary>
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/// Returns a unique identifier for the sort.
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/// </summary>
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new public uint Id
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{
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get { return Native.Z3_get_sort_id(Context.nCtx, NativeObject); }
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}
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/// <summary>
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/// The kind of the sort.
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/// </summary>
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public Z3_sort_kind SortKind
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{
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get { return (Z3_sort_kind)Native.Z3_get_sort_kind(Context.nCtx, NativeObject); }
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}
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/// <summary>
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/// The name of the sort
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/// </summary>
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public Symbol Name
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{
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get
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{
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Contract.Ensures(Contract.Result<Symbol>() != null);
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return Symbol.Create(Context, Native.Z3_get_sort_name(Context.nCtx, NativeObject));
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}
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}
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/// <summary>
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/// A string representation of the sort.
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/// </summary>
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public override string ToString()
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{
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return Native.Z3_sort_to_string(Context.nCtx, NativeObject);
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}
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#region Internal
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/// <summary>
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/// Sort constructor
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/// </summary>
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internal Sort(Context ctx, IntPtr obj) : base(ctx, obj) { Contract.Requires(ctx != null); }
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#if DEBUG
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internal override void CheckNativeObject(IntPtr obj)
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{
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if (Native.Z3_get_ast_kind(Context.nCtx, obj) != (uint)Z3_ast_kind.Z3_SORT_AST)
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throw new Z3Exception("Underlying object is not a sort");
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base.CheckNativeObject(obj);
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}
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#endif
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[ContractVerification(true)]
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new internal static Sort Create(Context ctx, IntPtr obj)
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{
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Contract.Requires(ctx != null);
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Contract.Ensures(Contract.Result<Sort>() != null);
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switch ((Z3_sort_kind)Native.Z3_get_sort_kind(ctx.nCtx, obj))
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{
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case Z3_sort_kind.Z3_ARRAY_SORT: return new ArraySort(ctx, obj);
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case Z3_sort_kind.Z3_BOOL_SORT: return new BoolSort(ctx, obj);
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case Z3_sort_kind.Z3_BV_SORT: return new BitVecSort(ctx, obj);
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case Z3_sort_kind.Z3_DATATYPE_SORT: return new DatatypeSort(ctx, obj);
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case Z3_sort_kind.Z3_INT_SORT: return new IntSort(ctx, obj);
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case Z3_sort_kind.Z3_REAL_SORT: return new RealSort(ctx, obj);
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case Z3_sort_kind.Z3_UNINTERPRETED_SORT: return new UninterpretedSort(ctx, obj);
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case Z3_sort_kind.Z3_FINITE_DOMAIN_SORT: return new FiniteDomainSort(ctx, obj);
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case Z3_sort_kind.Z3_RELATION_SORT: return new RelationSort(ctx, obj);
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case Z3_sort_kind.Z3_FLOATING_POINT_SORT: return new FPSort(ctx, obj);
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case Z3_sort_kind.Z3_ROUNDING_MODE_SORT: return new FPRMSort(ctx, obj);
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case Z3_sort_kind.Z3_SEQ_SORT: return new SeqSort(ctx, obj);
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case Z3_sort_kind.Z3_RE_SORT: return new ReSort(ctx, obj);
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default:
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throw new Z3Exception("Unknown sort kind");
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}
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}
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#endregion
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}
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}
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