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z3/Microsoft.Z3/Solver.cs
Leonardo de Moura 68269c43a6 other components
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2012-10-02 11:48:48 -07:00

301 lines
8.8 KiB
C#

/*++
Copyright (c) 2012 Microsoft Corporation
Module Name:
Solver.cs
Abstract:
Z3 Managed API: Solvers
Author:
Christoph Wintersteiger (cwinter) 2012-03-22
Notes:
--*/
using System;
using System.Diagnostics.Contracts;
namespace Microsoft.Z3
{
/// <summary>
/// Solvers.
/// </summary>
[ContractVerification(true)]
public class Solver : Z3Object
{
/// <summary>
/// A string that describes all available solver parameters.
/// </summary>
public string Help
{
get {
Contract.Ensures(Contract.Result<string>() != null);
return Native.Z3_solver_get_help(Context.nCtx, NativeObject); }
}
/// <summary>
/// Sets the solver parameters.
/// </summary>
public Params Parameters
{
set
{
Contract.Requires(value != null);
Context.CheckContextMatch(value);
Native.Z3_solver_set_params(Context.nCtx, NativeObject, value.NativeObject);
}
}
/// <summary>
/// Retrieves parameter descriptions for solver.
/// </summary>
ParamDescrs ParameterDescriptions
{
get
{
return new ParamDescrs(Context, Native.Z3_solver_get_param_descrs(Context.nCtx, NativeObject));
}
}
/// <summary>
/// The current number of backtracking points (scopes).
/// </summary>
/// <seealso cref="Pop"/>
/// <seealso cref="Push"/>
public uint NumScopes
{
get { return Native.Z3_solver_get_num_scopes(Context.nCtx, NativeObject); }
}
/// <summary>
/// Creates a backtracking point.
/// </summary>
/// <seealso cref="Pop"/>
public void Push()
{
Native.Z3_solver_push(Context.nCtx, NativeObject);
}
/// <summary>
/// Backtracks <paramref name="n"/> backtracking points.
/// </summary>
/// <remarks>Note that an exception is thrown if <paramref name="n"/> is not smaller than <c>NumScopes</c></remarks>
/// <seealso cref="Push"/>
public void Pop(uint n = 1)
{
Native.Z3_solver_pop(Context.nCtx, NativeObject, n);
}
/// <summary>
/// Resets the Solver.
/// </summary>
/// <remarks>This removes all assertions from the solver.</remarks>
public void Reset()
{
Native.Z3_solver_reset(Context.nCtx, NativeObject);
}
/// <summary>
/// Assert a constraint (or multiple) into the solver.
/// </summary>
public void Assert(params BoolExpr[] constraints)
{
Contract.Requires(constraints != null);
Contract.Requires(Contract.ForAll(constraints, c => c != null));
Context.CheckContextMatch(constraints);
foreach (BoolExpr a in constraints)
{
Native.Z3_solver_assert(Context.nCtx, NativeObject, a.NativeObject);
}
}
/// <summary>
/// The number of assertions in the solver.
/// </summary>
public uint NumAssertions
{
get
{
ASTVector ass = new ASTVector(Context, Native.Z3_solver_get_assertions(Context.nCtx, NativeObject));
return ass.Size;
}
}
/// <summary>
/// The set of asserted formulas.
/// </summary>
public BoolExpr[] Assertions
{
get
{
Contract.Ensures(Contract.Result<BoolExpr[]>() != null);
ASTVector ass = new ASTVector(Context, Native.Z3_solver_get_assertions(Context.nCtx, NativeObject));
uint n = ass.Size;
BoolExpr[] res = new BoolExpr[n];
for (uint i = 0; i < n; i++)
res[i] = new BoolExpr(Context, ass[i].NativeObject);
return res;
}
}
/// <summary>
/// Checks whether the assertions in the solver are consistent or not.
/// </summary>
/// <remarks>
/// <seealso cref="Model"/>
/// <seealso cref="UnsatCore"/>
/// <seealso cref="Proof"/>
/// </remarks>
public Status Check(params Expr[] assumptions)
{
Z3_lbool r;
if (assumptions == null)
r = (Z3_lbool)Native.Z3_solver_check(Context.nCtx, NativeObject);
else
r = (Z3_lbool)Native.Z3_solver_check_assumptions(Context.nCtx, NativeObject, (uint)assumptions.Length, AST.ArrayToNative(assumptions));
switch (r)
{
case Z3_lbool.Z3_L_TRUE: return Status.SATISFIABLE;
case Z3_lbool.Z3_L_FALSE: return Status.UNSATISFIABLE;
default: return Status.UNKNOWN;
}
}
/// <summary>
/// The model of the last <c>Check</c>.
/// </summary>
/// <remarks>
/// The result is <c>null</c> if <c>Check</c> was not invoked before,
/// if its results was not <c>SATISFIABLE</c>, or if model production is not enabled.
/// </remarks>
public Model Model
{
get
{
IntPtr x = Native.Z3_solver_get_model(Context.nCtx, NativeObject);
if (x == IntPtr.Zero)
return null;
else
return new Model(Context, x);
}
}
/// <summary>
/// The proof of the last <c>Check</c>.
/// </summary>
/// <remarks>
/// The result is <c>null</c> if <c>Check</c> was not invoked before,
/// if its results was not <c>UNSATISFIABLE</c>, or if proof production is disabled.
/// </remarks>
public Expr Proof
{
get
{
IntPtr x = Native.Z3_solver_get_proof(Context.nCtx, NativeObject);
if (x == IntPtr.Zero)
return null;
else
return Expr.Create(Context, x);
}
}
/// <summary>
/// The unsat core of the last <c>Check</c>.
/// </summary>
/// <remarks>
/// The unsat core is a subset of <c>Assertions</c>
/// The result is empty if <c>Check</c> was not invoked before,
/// if its results was not <c>UNSATISFIABLE</c>, or if core production is disabled.
/// </remarks>
public Expr[] UnsatCore
{
get
{
Contract.Ensures(Contract.Result<Expr[]>() != null);
ASTVector core = new ASTVector(Context, Native.Z3_solver_get_unsat_core(Context.nCtx, NativeObject));
uint n = core.Size;
Expr[] res = new Expr[n];
for (uint i = 0; i < n; i++)
res[i] = Expr.Create(Context, core[i].NativeObject);
return res;
}
}
/// <summary>
/// A brief justification of why the last call to <c>Check</c> returned <c>UNKNOWN</c>.
/// </summary>
public string ReasonUnknown
{
get
{
Contract.Ensures(Contract.Result<string>() != null);
return Native.Z3_solver_get_reason_unknown(Context.nCtx, NativeObject);
}
}
/// <summary>
/// Solver statistics.
/// </summary>
public Statistics Statistics
{
get {
Contract.Ensures(Contract.Result<Statistics>() != null);
return new Statistics(Context, Native.Z3_solver_get_statistics(Context.nCtx, NativeObject)); }
}
/// <summary>
/// A string representation of the solver.
/// </summary>
public override string ToString()
{
return Native.Z3_solver_to_string(Context.nCtx, NativeObject);
}
#region Internal
internal Solver(Context ctx, IntPtr obj)
: base(ctx, obj)
{
Contract.Requires(ctx != null);
}
internal class DecRefQueue : Z3.DecRefQueue
{
public override void IncRef(Context ctx, IntPtr obj)
{
Native.Z3_solver_inc_ref(ctx.nCtx, obj);
}
public override void DecRef(Context ctx, IntPtr obj)
{
Native.Z3_solver_dec_ref(ctx.nCtx, obj);
}
};
internal override void IncRef(IntPtr o)
{
Context.Solver_DRQ.IncAndClear(Context, o);
base.IncRef(o);
}
internal override void DecRef(IntPtr o)
{
Context.Solver_DRQ.Add(o);
base.DecRef(o);
}
#endregion
}
}