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z3/lib/scoped_timer.cpp
Leonardo de Moura e9eab22e5c Z3 sources
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2012-10-02 11:35:25 -07:00

213 lines
6.1 KiB
C++

/*++
Copyright (c) 2011 Microsoft Corporation
Module Name:
scoped_timer.cpp
Abstract:
<abstract>
Author:
Leonardo de Moura (leonardo) 2011-04-26.
Revision History:
--*/
#include"z3_exception.h"
#include"z3_omp.h"
#ifdef _WINDOWS
// Windows
#include<windows.h>
#elif defined(__APPLE__) && defined(__MACH__)
// Mac OS X
#include<mach/mach.h>
#include<mach/clock.h>
#include<sys/time.h>
#include<sys/errno.h>
#include<pthread.h>
#else
// Linux
#include<csignal>
#include<ctime>
#include<memory.h>
#include"warning.h"
#define CLOCKID CLOCK_PROCESS_CPUTIME_ID
#define SIG SIGRTMIN
// ---------
#endif
#include"scoped_timer.h"
#include"util.h"
#include<limits.h>
struct scoped_timer::imp {
event_handler * m_eh;
#ifdef _WINDOWS
HANDLE m_timer;
bool m_first;
#elif defined(__APPLE__) && defined(__MACH__)
// Mac OS X
pthread_t m_thread_id;
pthread_attr_t m_attributes;
unsigned m_interval;
pthread_cond_t m_condition_var;
#else
// Linux
static void * g_timer;
void (*m_old_handler)(int);
void * m_old_timer;
timer_t m_timerid;
#endif
#ifdef _WINDOWS
static void CALLBACK abort_proc(PVOID param, BOOLEAN timer_or_wait_fired) {
imp * obj = static_cast<imp*>(param);
if (obj->m_first) {
obj->m_first = false;
}
else {
obj->m_eh->operator()();
}
}
#elif defined(__APPLE__) && defined(__MACH__)
// Mac OS X
static void * thread_func(void * arg) {
scoped_timer::imp * st = static_cast<scoped_timer::imp*>(arg);
pthread_mutex_t mutex;
clock_serv_t host_clock;
struct timespec abstime;
mach_timespec_t now;
unsigned long long nano = static_cast<unsigned long long>(st->m_interval) * 1000000ull;
host_get_clock_service(mach_host_self(), CALENDAR_CLOCK, &host_clock);
if (pthread_mutex_init(&mutex, NULL) != 0)
throw default_exception("failed to initialize timer mutex");
if (pthread_cond_init(&st->m_condition_var, NULL) != 0)
throw default_exception("failed to initialize timer condition variable");
abstime.tv_sec = nano / 1000000000ull;
abstime.tv_nsec = nano % 1000000000ull;
pthread_mutex_lock(&mutex);
clock_get_time(host_clock, &now);
ADD_MACH_TIMESPEC(&abstime, &now);
int e = pthread_cond_timedwait(&st->m_condition_var, &mutex, &abstime);
if (e != 0 && e != ETIMEDOUT)
throw default_exception("failed to start timed wait");
st->m_eh->operator()();
pthread_mutex_unlock(&mutex);
if (pthread_mutex_destroy(&mutex) != 0)
throw default_exception("failed to destroy pthread mutex");
if (pthread_cond_destroy(&st->m_condition_var) != 0)
throw default_exception("failed to destroy pthread condition variable");
return st;
}
#else
static void sig_handler(int) {
static_cast<imp*>(g_timer)->m_eh->operator()();
}
#endif
imp(unsigned ms, event_handler * eh):
m_eh(eh) {
#ifdef _WINDOWS
m_first = true;
CreateTimerQueueTimer(&m_timer,
NULL,
abort_proc,
this,
0,
ms,
WT_EXECUTEINTIMERTHREAD);
#elif defined(__APPLE__) && defined(__MACH__)
// Mac OS X
m_interval = ms;
if (pthread_attr_init(&m_attributes) != 0)
throw default_exception("failed to initialize timer thread attributes");
if (pthread_create(&m_thread_id, &m_attributes, &thread_func, this) != 0)
throw default_exception("failed to start timer thread");
#else
// Linux version
if (omp_in_parallel()) {
// It doesn't work in with more than one thread.
// SIGEV_SIGNAL: the event is handled by the process not by the thread that installed the handler.
// SIGEV_THREAD: the event is handled by a new thread (Z3 crashes with this configuration).
//
// It seems the way to go is SIGEV_SIGNAL, but I have to find a way to identify the thread the event is meant to.
return;
}
m_old_timer = g_timer;
g_timer = this;
m_old_handler = signal(SIG, sig_handler);
struct sigevent sev;
memset(&sev, 0, sizeof(sigevent));
sev.sigev_notify = SIGEV_SIGNAL;
sev.sigev_signo = SIG;
sev.sigev_value.sival_ptr = &m_timerid;
if (timer_create(CLOCKID, &sev, &m_timerid) == -1)
throw default_exception("failed to create timer");
unsigned long long nano = static_cast<unsigned long long>(ms) * 1000000ull;
struct itimerspec its;
its.it_value.tv_sec = nano / 1000000000ull;
its.it_value.tv_nsec = nano % 1000000000ull;
its.it_interval.tv_sec = 0; // timer experies once
its.it_interval.tv_nsec = 0;
if (timer_settime(m_timerid, 0, &its, NULL) == -1)
throw default_exception("failed to set timer");
#endif
}
~imp() {
#ifdef _WINDOWS
DeleteTimerQueueTimer(NULL,
m_timer,
INVALID_HANDLE_VALUE);
#elif defined(__APPLE__) && defined(__MACH__)
// Mac OS X
pthread_cond_signal(&m_condition_var); // this is okay to fail
if (pthread_join(m_thread_id, NULL) != 0)
throw default_exception("failed to join thread");
if (pthread_attr_destroy(&m_attributes) != 0)
throw default_exception("failed to destroy pthread attributes object");
#else
// Linux version
if (omp_in_parallel())
return; // see comments in the constructor.
timer_delete(m_timerid);
if (m_old_handler != SIG_ERR)
signal(SIG, m_old_handler);
g_timer = m_old_timer;
#endif
}
};
#ifdef _WINDOWS
#elif defined(__APPLE__) && defined(__MACH__)
// Mac OS X
#else
// Linux
void * scoped_timer::imp::g_timer = 0;
#endif
scoped_timer::scoped_timer(unsigned ms, event_handler * eh) {
if (ms != UINT_MAX)
m_imp = alloc(imp, ms, eh);
else
m_imp = 0;
}
scoped_timer::~scoped_timer() {
if (m_imp)
dealloc(m_imp);
}