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z3/src/tactic/model_converter.h
Nikolaj Bjorner b19f94ae5b make include paths uniformly use path relative to src. #534
Signed-off-by: Nikolaj Bjorner <nbjorner@microsoft.com>
2017-07-31 13:24:11 -07:00

65 lines
1.7 KiB
C++

/*++
Copyright (c) 2011 Microsoft Corporation
Module Name:
model_converter.h
Abstract:
Abstract interface for converting models.
Author:
Leonardo (leonardo) 2011-04-21
Notes:
--*/
#ifndef MODEL_CONVERTER_H_
#define MODEL_CONVERTER_H_
#include "model/model.h"
#include "tactic/converter.h"
#include "util/ref.h"
class labels_vec : public svector<symbol> {};
class model_converter : public converter {
public:
virtual void operator()(model_ref & m) {} // TODO: delete
virtual void operator()(model_ref & m, unsigned goal_idx) {
// TODO: make it virtual after the transition to goal/tactic/tactical is complete
SASSERT(goal_idx == 0);
operator()(m);
}
virtual void operator()(labels_vec & r, unsigned goal_idx) {}
virtual model_converter * translate(ast_translation & translator) = 0;
};
typedef ref<model_converter> model_converter_ref;
model_converter * concat(model_converter * mc1, model_converter * mc2);
/**
\brief \c mc1 is the model converter for a sequence of subgoals of size \c num.
Given an i in [0, num), mc2s[i] is the model converter for subgoal i,
and num_subgoals[i] is the number of subgoals of subgoals[i].
*/
model_converter * concat(model_converter * mc1, unsigned num, model_converter * const * mc2s, unsigned * num_subgoals);
model_converter * model2model_converter(model * m);
model_converter * model_and_labels2model_converter(model * m, buffer<symbol> &r);
void model_converter2model(ast_manager & mng, model_converter * mc, model_ref & m);
void apply(model_converter_ref & mc, model_ref & m, unsigned gidx);
typedef sref_vector<model_converter> model_converter_ref_vector;
typedef sref_buffer<model_converter> model_converter_ref_buffer;
#endif