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z3/src/util/dec_ref_util.h
Nikolaj Bjorner 4bc044c982 update header guards to be C++ style. Fixes issue #9
Signed-off-by: Nikolaj Bjorner <nbjorner@microsoft.com>
2015-07-08 23:18:40 -07:00

68 lines
1.4 KiB
C++

/*++
Copyright (c) 2011 Microsoft Corporation
Module Name:
map_util.h
Abstract:
Some goodies for managing reference counters
stored in maps.
Author:
Leonardo (leonardo) 2011-06-07
Notes:
--*/
#ifndef MAP_UTIL_H_
#define MAP_UTIL_H_
/**
\brief Decrement the reference counter of the keys and values stored in the map,
then reset the map.
*/
template<typename Mng, typename Map>
void dec_ref_key_values(Mng & m, Map & map) {
typename Map::iterator it = map.begin();
typename Map::iterator end = map.end();
for (; it != end; ++it) {
m.dec_ref(it->m_key);
m.dec_ref(it->m_value);
}
map.reset();
}
/**
\brief Decrement the reference counter of the keys stored in the map,
then reset the map.
*/
template<typename Mng, typename Map>
void dec_ref_keys(Mng & m, Map & map) {
typename Map::iterator it = map.begin();
typename Map::iterator end = map.end();
for (; it != end; ++it) {
m.dec_ref(it->m_key);
}
map.reset();
}
/**
\brief Decrement the reference counter of the values stored in the map,
then reset the map.
*/
template<typename Mng, typename Map>
void dec_ref_values(Mng & m, Map & map) {
typename Map::iterator it = map.begin();
typename Map::iterator end = map.end();
for (; it != end; ++it) {
m.dec_ref(it->m_value);
}
map.reset();
}
#endif