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z3/src/util/lp/binary_heap_priority_queue.hpp
Christoph M. Wintersteiger d61b722b68 Partial cleanup of util/lp/*
2017-09-17 16:00:06 +01:00

210 lines
6.2 KiB
C++

/*++
Copyright (c) 2017 Microsoft Corporation
Module Name:
<name>
Abstract:
<abstract>
Author:
Lev Nachmanson (levnach)
Revision History:
--*/
#include "util/vector.h"
#include "util/lp/binary_heap_priority_queue.h"
namespace lp {
// this is the child place in the heap
template <typename T> void binary_heap_priority_queue<T>::swap_with_parent(unsigned i) {
unsigned parent = m_heap[i >> 1];
put_at(i >> 1, m_heap[i]);
put_at(i, parent);
}
template <typename T> void binary_heap_priority_queue<T>::put_at(unsigned i, unsigned h) {
m_heap[i] = h;
m_heap_inverse[h] = i;
}
template <typename T> void binary_heap_priority_queue<T>::decrease_priority(unsigned o, T newPriority) {
m_priorities[o] = newPriority;
int i = m_heap_inverse[o];
while (i > 1) {
if (m_priorities[m_heap[i]] < m_priorities[m_heap[i >> 1]])
swap_with_parent(i);
else
break;
i >>= 1;
}
}
#ifdef Z3DEBUG
template <typename T> bool binary_heap_priority_queue<T>::is_consistent() const {
for (int i = 0; i < m_heap_inverse.size(); i++) {
int i_index = m_heap_inverse[i];
SASSERT(i_index <= static_cast<int>(m_heap_size));
SASSERT(i_index == -1 || m_heap[i_index] == i);
}
for (unsigned i = 1; i < m_heap_size; i++) {
unsigned ch = i << 1;
for (int k = 0; k < 2; k++) {
if (ch > m_heap_size) break;
if (!(m_priorities[m_heap[i]] <= m_priorities[m_heap[ch]])){
return false;
}
ch++;
}
}
return true;
}
#endif
template <typename T> void binary_heap_priority_queue<T>::remove(unsigned o) {
T priority_of_o = m_priorities[o];
int o_in_heap = m_heap_inverse[o];
if (o_in_heap == -1) {
return; // nothing to do
}
SASSERT(static_cast<unsigned>(o_in_heap) <= m_heap_size);
if (static_cast<unsigned>(o_in_heap) < m_heap_size) {
put_at(o_in_heap, m_heap[m_heap_size--]);
if (m_priorities[m_heap[o_in_heap]] > priority_of_o) {
fix_heap_under(o_in_heap);
} else { // we need to propogate the m_heap[o_in_heap] up
unsigned i = o_in_heap;
while (i > 1) {
unsigned ip = i >> 1;
if (m_priorities[m_heap[i]] < m_priorities[m_heap[ip]])
swap_with_parent(i);
else
break;
i = ip;
}
}
} else {
SASSERT(static_cast<unsigned>(o_in_heap) == m_heap_size);
m_heap_size--;
}
m_heap_inverse[o] = -1;
// SASSERT(is_consistent());
}
// n is the initial queue capacity.
// The capacity will be enlarged two times automatically if needed
template <typename T> binary_heap_priority_queue<T>::binary_heap_priority_queue(unsigned n) :
m_priorities(n),
m_heap(n + 1), // because the indexing for A starts from 1
m_heap_inverse(n, -1),
m_heap_size(0)
{ }
template <typename T> void binary_heap_priority_queue<T>::resize(unsigned n) {
m_priorities.resize(n);
m_heap.resize(n + 1);
m_heap_inverse.resize(n, -1);
}
template <typename T> void binary_heap_priority_queue<T>::put_to_heap(unsigned i, unsigned o) {
m_heap[i] = o;
m_heap_inverse[o] = i;
}
template <typename T> void binary_heap_priority_queue<T>::enqueue_new(unsigned o, const T& priority) {
m_heap_size++;
int i = m_heap_size;
SASSERT(o < m_priorities.size());
m_priorities[o] = priority;
put_at(i, o);
while (i > 1 && m_priorities[m_heap[i >> 1]] > priority) {
swap_with_parent(i);
i >>= 1;
}
}
// This method can work with an element that is already in the queue.
// In this case the priority will be changed and the queue adjusted.
template <typename T> void binary_heap_priority_queue<T>::enqueue(unsigned o, const T & priority) {
if (o >= m_priorities.size()) {
resize(o << 1); // make the size twice larger
}
if (m_heap_inverse[o] == -1)
enqueue_new(o, priority);
else
change_priority_for_existing(o, priority);
}
template <typename T> void binary_heap_priority_queue<T>::change_priority_for_existing(unsigned o, const T & priority) {
if (m_priorities[o] > priority) {
decrease_priority(o, priority);
} else {
m_priorities[o] = priority;
fix_heap_under(m_heap_inverse[o]);
}
}
/// return the first element of the queue and removes it from the queue
template <typename T> unsigned binary_heap_priority_queue<T>::dequeue_and_get_priority(T & priority) {
SASSERT(m_heap_size != 0);
int ret = m_heap[1];
priority = m_priorities[ret];
put_the_last_at_the_top_and_fix_the_heap();
return ret;
}
template <typename T> void binary_heap_priority_queue<T>::fix_heap_under(unsigned i) {
while (true) {
unsigned smallest = i;
unsigned l = i << 1;
if (l <= m_heap_size && m_priorities[m_heap[l]] < m_priorities[m_heap[i]])
smallest = l;
unsigned r = l + 1;
if (r <= m_heap_size && m_priorities[m_heap[r]] < m_priorities[m_heap[smallest]])
smallest = r;
if (smallest != i)
swap_with_parent(smallest);
else
break;
i = smallest;
}
}
template <typename T> void binary_heap_priority_queue<T>::put_the_last_at_the_top_and_fix_the_heap() {
if (m_heap_size > 1) {
put_at(1, m_heap[m_heap_size--]);
fix_heap_under(1);
} else {
m_heap_size--;
}
}
/// return the first element of the queue and removes it from the queue
template <typename T> unsigned binary_heap_priority_queue<T>::dequeue() {
SASSERT(m_heap_size > 0);
int ret = m_heap[1];
put_the_last_at_the_top_and_fix_the_heap();
m_heap_inverse[ret] = -1;
return ret;
}
#ifdef Z3DEBUG
template <typename T> void binary_heap_priority_queue<T>::print(std::ostream & out) {
vector<int> index;
vector<T> prs;
while (size()) {
T prior;
int j = dequeue_and_get_priority(prior);
index.push_back(j);
prs.push_back(prior);
out << "(" << j << ", " << prior << ")";
}
out << std::endl;
// restore the queue
for (int i = 0; i < index.size(); i++)
enqueue(index[i], prs[i]);
}
#endif
}