/**
* This file was automatically generated from Probe.cs
* w/ further modifications by:
* @author Christoph M. Wintersteiger (cwinter)
**/
package com.microsoft.z3;
/**
* Probes are used to inspect a goal (aka problem) and collect information that
* may be used to decide which solver and/or preprocessing step will be used.
* The complete list of probes may be obtained using the procedures
* Context.NumProbes
and Context.ProbeNames
. It may
* also be obtained using the command (help-tactics)
in the SMT 2.0
* front-end.
**/
public class Probe extends Z3Object
{
/**
* Execute the probe over the goal.
*
* @return A probe always produce a double value. "Boolean" probes return
* 0.0 for false, and a value different from 0.0 for true.
* @throws Z3Exception
**/
public double apply(Goal g) throws Z3Exception
{
getContext().checkContextMatch(g);
return Native.probeApply(getContext().nCtx(), getNativeObject(),
g.getNativeObject());
}
Probe(Context ctx, long obj) throws Z3Exception
{
super(ctx, obj);
}
Probe(Context ctx, String name) throws Z3Exception
{
super(ctx, Native.mkProbe(ctx.nCtx(), name));
}
void incRef(long o) throws Z3Exception
{
getContext().probe_DRQ().incAndClear(getContext(), o);
super.incRef(o);
}
void decRef(long o) throws Z3Exception
{
getContext().probe_DRQ().add(o);
super.decRef(o);
}
}