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move build-env setting to correct place

Signed-off-by: Nikolaj Bjorner <nbjorner@microsoft.com>
This commit is contained in:
Nikolaj Bjorner 2024-11-16 08:32:47 -08:00
parent 197951cad4
commit f39198d9a8

View file

@ -37,13 +37,14 @@ if RELEASE_DIR is None:
BUILD_PLATFORM = "emscripten"
BUILD_ARCH = "wasm32"
BUILD_OS_VERSION = os.environ['_PYTHON_HOST_PLATFORM'].split('_')[1:-1]
build_env['CFLAGS'] = build_env.get('CFLAGS', '') + " -fexceptions -pthread"
build_env['CXXFLAGS'] = build_env.get('CXXFLAGS', '') + " -fexceptions -pthread"
build_env['LDFLAGS'] = build_env.get('LDFLAGS', '') + " -fexceptions -pthread"
else:
BUILD_PLATFORM = sys.platform
BUILD_ARCH = os.environ.get("Z3_CROSS_COMPILING", platform.machine())
BUILD_OS_VERSION = platform.mac_ver()[0].split(".")[:2]
build_env['CFLAGS'] = build_env.get('CFLAGS', '') + " -fexceptions -pthread"
build_env['CXXFLAGS'] = build_env.get('CXXFLAGS', '') + " -fexceptions -pthread"
build_env['LDFLAGS'] = build_env.get('LDFLAGS', '') + " -fexceptions -pthread"
else:
if not os.path.isdir(RELEASE_DIR):
raise Exception("RELEASE_DIR (%s) is not a directory!" % RELEASE_DIR)