mirror of
https://github.com/Z3Prover/z3
synced 2025-04-27 10:55:50 +00:00
make .NET and Java bindings for optimization use Expr instead of ArithExpr to accomodate bit-vector optimization
Signed-off-by: Nikolaj Bjorner <nbjorner@microsoft.com>
This commit is contained in:
parent
7c63a5cc1d
commit
dbb35b951c
2 changed files with 33 additions and 31 deletions
|
@ -124,7 +124,7 @@ namespace Microsoft.Z3
|
|||
/// <summary>
|
||||
/// Retrieve a lower bound for the objective handle.
|
||||
/// </summary>
|
||||
public ArithExpr Lower
|
||||
public Expr Lower
|
||||
{
|
||||
get { return opt.GetLower(handle); }
|
||||
}
|
||||
|
@ -132,7 +132,7 @@ namespace Microsoft.Z3
|
|||
/// <summary>
|
||||
/// Retrieve an upper bound for the objective handle.
|
||||
/// </summary>
|
||||
public ArithExpr Upper
|
||||
public Expr Upper
|
||||
{
|
||||
get { return opt.GetUpper(handle); }
|
||||
}
|
||||
|
@ -140,7 +140,7 @@ namespace Microsoft.Z3
|
|||
/// <summary>
|
||||
/// Retrieve the value of an objective.
|
||||
/// </summary>
|
||||
public ArithExpr Value
|
||||
public Expr Value
|
||||
{
|
||||
get { return Lower; }
|
||||
}
|
||||
|
@ -148,7 +148,7 @@ namespace Microsoft.Z3
|
|||
/// <summary>
|
||||
/// Retrieve a lower bound for the objective handle.
|
||||
/// </summary>
|
||||
public ArithExpr[] LowerAsVector
|
||||
public Expr[] LowerAsVector
|
||||
{
|
||||
get { return opt.GetLowerAsVector(handle); }
|
||||
}
|
||||
|
@ -156,7 +156,7 @@ namespace Microsoft.Z3
|
|||
/// <summary>
|
||||
/// Retrieve an upper bound for the objective handle.
|
||||
/// </summary>
|
||||
public ArithExpr[] UpperAsVector
|
||||
public Expr[] UpperAsVector
|
||||
{
|
||||
get { return opt.GetUpperAsVector(handle); }
|
||||
}
|
||||
|
@ -240,8 +240,9 @@ namespace Microsoft.Z3
|
|||
/// Declare an arithmetical maximization objective.
|
||||
/// Return a handle to the objective. The handle is used as
|
||||
/// to retrieve the values of objectives after calling Check.
|
||||
/// The expression can be either an arithmetical expression or bit-vector.
|
||||
/// </summary>
|
||||
public Handle MkMaximize(ArithExpr e)
|
||||
public Handle MkMaximize(Expr e)
|
||||
{
|
||||
return new Handle(this, Native.Z3_optimize_maximize(Context.nCtx, NativeObject, e.NativeObject));
|
||||
}
|
||||
|
@ -250,45 +251,46 @@ namespace Microsoft.Z3
|
|||
/// Declare an arithmetical minimization objective.
|
||||
/// Similar to MkMaximize.
|
||||
/// </summary>
|
||||
public Handle MkMinimize(ArithExpr e)
|
||||
public Handle MkMinimize(Expr e)
|
||||
{
|
||||
return new Handle(this, Native.Z3_optimize_minimize(Context.nCtx, NativeObject, e.NativeObject));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a lower bound for the objective handle.
|
||||
/// </summary>
|
||||
private ArithExpr GetLower(uint index)
|
||||
private Expr GetLower(uint index)
|
||||
{
|
||||
return (ArithExpr)Expr.Create(Context, Native.Z3_optimize_get_lower(Context.nCtx, NativeObject, index));
|
||||
return Expr.Create(Context, Native.Z3_optimize_get_lower(Context.nCtx, NativeObject, index));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve an upper bound for the objective handle.
|
||||
/// </summary>
|
||||
private ArithExpr GetUpper(uint index)
|
||||
private Expr GetUpper(uint index)
|
||||
{
|
||||
return (ArithExpr)Expr.Create(Context, Native.Z3_optimize_get_upper(Context.nCtx, NativeObject, index));
|
||||
return Expr.Create(Context, Native.Z3_optimize_get_upper(Context.nCtx, NativeObject, index));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a lower bound for the objective handle.
|
||||
/// </summary>
|
||||
private ArithExpr[] GetLowerAsVector(uint index)
|
||||
private Expr[] GetLowerAsVector(uint index)
|
||||
{
|
||||
ASTVector v = new ASTVector(Context, Native.Z3_optimize_get_lower_as_vector(Context.nCtx, NativeObject, index));
|
||||
return v.ToArithExprArray();
|
||||
return v.ToExprArray();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve an upper bound for the objective handle.
|
||||
/// </summary>
|
||||
private ArithExpr[] GetUpperAsVector(uint index)
|
||||
private Expr[] GetUpperAsVector(uint index)
|
||||
{
|
||||
ASTVector v = new ASTVector(Context, Native.Z3_optimize_get_upper_as_vector(Context.nCtx, NativeObject, index));
|
||||
return v.ToArithExprArray();
|
||||
return v.ToExprArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue