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Update interface of network flows

This commit is contained in:
Anh-Dung Phan 2013-11-07 15:56:53 -08:00
parent 759d80dfe3
commit ab4efe2da0
5 changed files with 360 additions and 407 deletions

View file

@ -22,7 +22,280 @@ Notes:
#include "spanning_tree.h"
namespace smt {
template<typename Ext>
thread_spanning_tree<Ext>::thread_spanning_tree(graph & g) :
m_graph(g) {
}
template<typename Ext>
void thread_spanning_tree<Ext>::initialize(svector<bool> const & upwards) {
unsigned num_nodes = m_graph.get_num_nodes();
m_pred.resize(num_nodes);
m_depth.resize(num_nodes);
m_thread.resize(num_nodes);
m_upwards.resize(num_nodes);
node root = m_graph.get_num_nodes() - 1;
m_pred[root] = -1;
m_depth[root] = 0;
m_thread[root] = 0;
// Create artificial edges from/to root node to/from other nodes and initialize the spanning tree
for (int i = 0; i < root; ++i) {
m_pred[i] = root;
m_depth[i] = 1;
m_thread[i] = i + 1;
m_upwards[i] = upwards[i];
}
TRACE("network_flow", {
tout << pp_vector("Predecessors", m_pred, true) << pp_vector("Threads", m_thread);
tout << pp_vector("Depths", m_depth) << pp_vector("Upwards", m_upwards);
});
}
template<typename Ext>
typename thread_spanning_tree<Ext>::node thread_spanning_tree<Ext>::get_common_ancestor(node u, node v) {
while (u != v) {
if (m_depth[u] > m_depth[v])
u = m_pred[u];
else
v = m_pred[v];
}
return u;
}
template<typename Ext>
edge_id thread_spanning_tree<Ext>::get_edge_to_parent(node start) const {
SASSERT(m_pred[start] != -1);
edge_id id;
node end = m_pred[start];
VERIFY(m_upwards[start] ? m_graph.get_edge_id(start, end, id) : m_graph.get_edge_id(end, start, id));
return id;
}
template<typename Ext>
void thread_spanning_tree<Ext>::get_path(node start, node end, svector<edge_id> & path, svector<bool> & against) {
node join = get_common_ancestor(start, end);
path.reset();
while (start != join) {
edge_id e_id = get_edge_to_parent(start);
path.push_back(e_id);
against.push_back(is_forward_edge(e_id));
start = m_pred[start];
}
while (end != join) {
edge_id e_id = get_edge_to_parent(end);
path.push_back(e_id);
against.push_back(!is_forward_edge(e_id));
end = m_pred[end];
}
}
template<typename Ext>
bool thread_spanning_tree<Ext>::is_forward_edge(edge_id e_id) const {
node start = m_graph.get_source(e_id);
node end = m_graph.get_target(e_id);
SASSERT(m_pred[start] == end || m_pred[end] == start);
return m_pred[start] == end;
}
template<typename Ext>
void thread_spanning_tree<Ext>::get_descendants(node start, svector<node> & descendants) {
descendants.reset();
node u = start;
while (m_depth[m_thread[u]] > m_depth[start]) {
descendants.push_back(u);
u = m_thread[u];
}
}
template<typename Ext>
bool thread_spanning_tree<Ext>::is_ancestor_of(node ancestor, node child) {
for (node n = child; n != -1; n = m_pred[n]) {
if (n == ancestor) {
return true;
}
}
return false;
}
/**
\brief add entering_edge, remove leaving_edge from spanning tree.
Old tree: New tree:
root root
/ \ / \
x y x y
/ \ / \ / \ / \
u s u s
| / /
v w v w
/ \ \ / \ \
z p z p
\ \ /
q q
*/
template<typename Ext>
void thread_spanning_tree<Ext>::update(edge_id enter_id, edge_id leave_id, bool & is_swap_enter, bool & is_swap_leave) {
node p = m_graph.get_source(enter_id);
node q = m_graph.get_target(enter_id);
node u = m_graph.get_source(leave_id);
node v = m_graph.get_target(leave_id);
if (m_pred[u] == v) {
std::swap(u, v);
is_swap_leave = true;
}
else {
is_swap_leave = false;
}
SASSERT(m_pred[v] == u);
bool prev_upwards = false;
if (is_ancestor_of(v, p)) {
std::swap(p, q);
prev_upwards = true;
}
is_swap_enter = prev_upwards;
SASSERT(is_ancestor_of(v, q));
TRACE("network_flow", {
tout << "update_spanning_tree: (" << p << ", " << q << ") enters, (";
tout << u << ", " << v << ") leaves\n";
});
// Update m_pred (for nodes in the stem from q to v)
// Note: m_pred[v] == u
// Initialize m_upwards[q] = q_upwards
node old_pred = m_pred[q];
if (q != v) {
for (node n = q; n != u; ) {
SASSERT(old_pred != u || n == v); // the last processed node is v
SASSERT(-1 != m_pred[old_pred]);
int next_old_pred = m_pred[old_pred];
swap_order(n, old_pred);
std::swap(m_upwards[n], prev_upwards);
prev_upwards = !prev_upwards; // flip previous version of upwards.
n = old_pred;
old_pred = next_old_pred;
}
}
m_pred[q] = p;
// m_thread were updated.
// update the depth.
fix_depth(q, get_final(q));
TRACE("network_flow", {
tout << pp_vector("Predecessors", m_pred, true) << pp_vector("Threads", m_thread);
tout << pp_vector("Depths", m_depth) << pp_vector("Upwards", m_upwards);
});
}
/**
\brief Check invariants of main data-structures.
Spanning tree of m_graph + root is represented using:
svector<edge_state> m_states; edge_id |-> edge_state
svector<bool> m_upwards; node |-> bool
svector<node> m_pred; node |-> node
svector<int> m_depth; node |-> int
svector<node> m_thread; node |-> node
Tree is determined by m_pred:
- m_pred[root] == -1
- m_pred[n] = m != n for each node n, acyclic until reaching root.
- m_depth[m_pred[n]] + 1 == m_depth[n] for each n != root
m_thread is a linked list traversing all nodes.
Furthermore, the nodes linked in m_thread follows a
depth-first traversal order.
m_upwards direction of edge from i to m_pred[i] m_graph
*/
template<typename Ext>
bool thread_spanning_tree<Ext>::check_well_formed() {
node root = m_pred.size()-1;
// Check that m_thread traverses each node.
// This gets checked using union-find as well.
svector<bool> found(m_thread.size(), false);
found[root] = true;
for (node x = m_thread[root]; x != root; x = m_thread[x]) {
SASSERT(x != m_thread[x]);
found[x] = true;
}
for (unsigned i = 0; i < found.size(); ++i) {
SASSERT(found[i]);
}
// m_pred is acyclic, and points to root.
SASSERT(m_pred[root] == -1);
SASSERT(m_depth[root] == 0);
for (node i = 0; i < root; ++i) {
SASSERT(m_depth[m_pred[i]] < m_depth[i]);
}
// m_depth[x] denotes distance from x to the root node
for (node x = m_thread[root]; x != root; x = m_thread[x]) {
SASSERT(m_depth[x] > 0);
SASSERT(m_depth[x] == m_depth[m_pred[x]] + 1);
}
// m_thread forms a spanning tree over [0..root]
// Union-find structure
svector<int> roots(m_pred.size(), -1);
for (node x = m_thread[root]; x != root; x = m_thread[x]) {
node y = m_pred[x];
// We are now going to check the edge between x and y
SASSERT(find(roots, x) != find(roots, y));
merge(roots, x, y);
}
// All nodes belong to the same spanning tree
for (unsigned i = 0; i < roots.size(); ++i) {
SASSERT(roots[i] + roots.size() == 0 || roots[i] >= 0);
}
return true;
}
static unsigned find(svector<int>& roots, unsigned x) {
unsigned old_x = x;
while (roots[x] >= 0) {
x = roots[x];
}
SASSERT(roots[x] < 0);
if (old_x != x) {
roots[old_x] = x;
}
return x;
}
static void merge(svector<int>& roots, unsigned x, unsigned y) {
x = find(roots, x);
y = find(roots, y);
SASSERT(roots[x] < 0 && roots[y] < 0);
if (x == y) {
return;
}
if (roots[x] > roots[y]) {
std::swap(x, y);
}
SASSERT(roots[x] <= roots[y]);
roots[x] += roots[y];
roots[y] = x;
}
/**
swap v and q in tree.
- fixup m_thread
- fixup m_pred
@ -119,251 +392,6 @@ namespace smt {
SASSERT(children.empty());
return true;
}
template<typename Ext>
bool thread_spanning_tree<Ext>::is_ancestor_of(node ancestor, node child) {
for (node n = child; n != -1; n = m_pred[n]) {
if (n == ancestor) {
return true;
}
}
return false;
}
static unsigned find(svector<int>& roots, unsigned x) {
unsigned old_x = x;
while (roots[x] >= 0) {
x = roots[x];
}
SASSERT(roots[x] < 0);
if (old_x != x) {
roots[old_x] = x;
}
return x;
}
static void merge(svector<int>& roots, unsigned x, unsigned y) {
x = find(roots, x);
y = find(roots, y);
SASSERT(roots[x] < 0 && roots[y] < 0);
if (x == y) {
return;
}
if (roots[x] > roots[y]) {
std::swap(x, y);
}
SASSERT(roots[x] <= roots[y]);
roots[x] += roots[y];
roots[y] = x;
}
template<typename Ext>
void thread_spanning_tree<Ext>::initialize(svector<bool> const & upwards, int num_nodes) {
m_pred.resize(num_nodes + 1);
m_depth.resize(num_nodes + 1);
m_thread.resize(num_nodes + 1);
m_upwards.resize(num_nodes + 1);
node root = num_nodes;
m_pred[root] = -1;
m_depth[root] = 0;
m_thread[root] = 0;
// Create artificial edges from/to root node to/from other nodes and initialize the spanning tree
for (int i = 0; i < num_nodes; ++i) {
m_pred[i] = root;
m_depth[i] = 1;
m_thread[i] = i + 1;
m_upwards[i] = upwards[i];
}
TRACE("network_flow", {
tout << pp_vector("Predecessors", m_pred, true) << pp_vector("Threads", m_thread);
tout << pp_vector("Depths", m_depth) << pp_vector("Upwards", m_upwards);
});
}
template<typename Ext>
typename thread_spanning_tree<Ext>::node thread_spanning_tree<Ext>::get_common_ancestor(node u, node v) {
while (u != v) {
if (m_depth[u] > m_depth[v])
u = m_pred[u];
else
v = m_pred[v];
}
return u;
}
template<typename Ext>
void thread_spanning_tree<Ext>::get_descendants(node start, svector<node>& descendants) {
descendants.reset();
node u = start;
while (m_depth[m_thread[u]] > m_depth[start]) {
descendants.push_back(u);
u = m_thread[u];
}
}
template<typename Ext>
void thread_spanning_tree<Ext>::get_ancestors(node start, svector<node>& ancestors) {
ancestors.reset();
while (m_pred[start] != -1) {
ancestors.push_back(start);
start = m_pred[start];
}
}
/**
\brief add entering_edge, remove leaving_edge from spanning tree.
Old tree: New tree:
root root
/ \ / \
x y x y
/ \ / \ / \ / \
u s u s
| / /
v w v w
/ \ \ / \ \
z p z p
\ \ /
q q
*/
template<typename Ext>
void thread_spanning_tree<Ext>::update(node p, node q, node u, node v) {
bool q_upwards = false;
// v is parent of u so T_u does not contain root node
if (m_pred[u] == v) {
std::swap(u, v);
}
SASSERT(m_pred[v] == u);
if (is_ancestor_of(v, p)) {
std::swap(p, q);
q_upwards = true;
}
SASSERT(is_ancestor_of(v, q));
TRACE("network_flow", {
tout << "update_spanning_tree: (" << p << ", " << q << ") enters, (";
tout << u << ", " << v << ") leaves\n";
});
// Update m_pred (for nodes in the stem from q to v)
// Note: m_pred[v] == u
// Initialize m_upwards[q] = q_upwards
bool prev_upwards = q_upwards;
node old_pred = m_pred[q];
if (q != v) {
for (node n = q; n != u; ) {
SASSERT(old_pred != u || n == v); // the last processed node is v
TRACE("network_flow", {
tout << pp_vector("Predecessors", m_pred, true);
});
SASSERT(-1 != m_pred[old_pred]);
int next_old_pred = m_pred[old_pred];
swap_order(n, old_pred);
std::swap(m_upwards[n], prev_upwards);
prev_upwards = !prev_upwards; // flip previous version of upwards.
n = old_pred;
old_pred = next_old_pred;
}
}
m_pred[q] = p;
// m_thread were updated.
// update the depth.
fix_depth(q, get_final(q));
TRACE("network_flow", {
tout << pp_vector("Predecessors", m_pred, true) << pp_vector("Threads", m_thread);
tout << pp_vector("Depths", m_depth) << pp_vector("Upwards", m_upwards);
});
}
/**
\brief Check invariants of main data-structures.
Spanning tree of m_graph + root is represented using:
svector<edge_state> m_states; edge_id |-> edge_state
svector<bool> m_upwards; node |-> bool
svector<node> m_pred; node |-> node
svector<int> m_depth; node |-> int
svector<node> m_thread; node |-> node
Tree is determined by m_pred:
- m_pred[root] == -1
- m_pred[n] = m != n for each node n, acyclic until reaching root.
- m_depth[m_pred[n]] + 1 == m_depth[n] for each n != root
m_thread is a linked list traversing all nodes.
Furthermore, the nodes linked in m_thread follows a
depth-first traversal order.
m_upwards direction of edge from i to m_pred[i] m_graph
*/
template<typename Ext>
bool thread_spanning_tree<Ext>::check_well_formed() {
node root = m_pred.size()-1;
// Check that m_thread traverses each node.
// This gets checked using union-find as well.
svector<bool> found(m_thread.size(), false);
found[root] = true;
for (node x = m_thread[root]; x != root; x = m_thread[x]) {
SASSERT(x != m_thread[x]);
found[x] = true;
}
for (unsigned i = 0; i < found.size(); ++i) {
SASSERT(found[i]);
}
// m_pred is acyclic, and points to root.
SASSERT(m_pred[root] == -1);
SASSERT(m_depth[root] == 0);
for (node i = 0; i < root; ++i) {
SASSERT(m_depth[m_pred[i]] < m_depth[i]);
}
// m_depth[x] denotes distance from x to the root node
for (node x = m_thread[root]; x != root; x = m_thread[x]) {
SASSERT(m_depth[x] > 0);
SASSERT(m_depth[x] == m_depth[m_pred[x]] + 1);
}
// m_thread forms a spanning tree over [0..root]
// Union-find structure
svector<int> roots(m_pred.size(), -1);
for (node x = m_thread[root]; x != root; x = m_thread[x]) {
node y = m_pred[x];
// We are now going to check the edge between x and y
SASSERT(find(roots, x) != find(roots, y));
merge(roots, x, y);
}
// All nodes belong to the same spanning tree
for (unsigned i = 0; i < roots.size(); ++i) {
SASSERT(roots[i] + roots.size() == 0 || roots[i] >= 0);
}
return true;
}
template<typename Ext>
bool thread_spanning_tree<Ext>::get_arc_direction(node start) const {
return m_upwards[start];
}
template<typename Ext>
typename thread_spanning_tree<Ext>::node thread_spanning_tree<Ext>::get_parent(node start) {
return m_pred[start];
}
}
#endif