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State graph dgml update and fixes in condition simplifier (#5721)

* improved generated dgml graph

* fixed simplification of negated ranges and did some code cleanup

* do not make loops with lower=upper=0, this is epsilon

* do not add loops with lower=upper=1

* bug fix in normalization: forgotten eps case
This commit is contained in:
Margus Veanes 2021-12-19 11:09:55 -08:00 committed by GitHub
parent bee742111a
commit a7b1db611c
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 168 additions and 220 deletions

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@ -445,7 +445,7 @@ bool state_graph::write_dgml() {
}
r = m_state_ufind.next(r);
} while (r != s);
dgml << " Category=\"State\">" << std::endl;
dgml << " Category=\"State\" Group=\"Collapsed\">" << std::endl;
if (m_dead.contains(s))
dgml << "<Category Ref=\"Dead\"/>" << std::endl;
if (m_live.contains(s))
@ -453,18 +453,35 @@ bool state_graph::write_dgml() {
if (m_unexplored.contains(s))
dgml << "<Category Ref=\"Unexplored\"/>" << std::endl;
dgml << "</Node>" << std::endl;
dgml << "<Node Id=\"" << s << "info\" Label=\"";
r = s;
dgml << s << "=";
m_state_pp.pp_state_label(dgml, r);
do {
if (r != s) {
dgml << "&#13;" << r << "=";
m_state_pp.pp_state_label(dgml, r);
}
r = m_state_ufind.next(r);
} while (r != s);
dgml << "\"" << std::endl;
dgml << " Category=\"StateInfo\">" << std::endl;
dgml << "</Node>" << std::endl;
}
}
dgml << "</Nodes>" << std::endl;
dgml << "<Links>" << std::endl;
for (auto s : m_seen) {
if (m_state_ufind.is_root(s))
if (m_state_ufind.is_root(s)) {
for (auto t : m_targets[s]) {
dgml << "<Link Source=\"" << s << "\" Target=\"" << t << "\" Category=\"Transition\">" << std::endl;
if (!m_sources_maybecycle[t].contains(s))
dgml << "<Category Ref=\"Noncycle\"/>" << std::endl;
dgml << "</Link>" << std::endl;
}
dgml << "<Link Source=\"" << s << "\" Target=\"" << s << "info\" Category=\"Contains\">" << std::endl;
dgml << "</Link>" << std::endl;
}
}
dgml << "</Links>" << std::endl;
dgml << "<Categories>" << std::endl
@ -494,6 +511,11 @@ bool state_graph::write_dgml() {
<< "<Setter Property=\"Stroke\" Value=\"black\"/>" << std::endl
<< "<Setter Property=\"Background\" Value=\"white\"/>" << std::endl
<< "<Setter Property=\"MinWidth\" Value=\"0\"/>" << std::endl
<< "<Setter Property=\"FontSize\" Value=\"12\"/>" << std::endl
<< "</Style>" << std::endl
<< "<Style TargetType=\"Node\" GroupLabel=\"StateInfo\" ValueLabel=\"True\">" << std::endl
<< "<Setter Property=\"Stroke\" Value=\"white\"/>" << std::endl
<< "<Setter Property=\"FontSize\" Value=\"24\"/>" << std::endl
<< "</Style>" << std::endl
<< "<Style TargetType=\"Link\" GroupLabel=\"Transition\" ValueLabel=\"True\">" << std::endl
<< "<Condition Expression=\"HasCategory('Transition')\"/>" << std::endl