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have replayer handle oom natively
Signed-off-by: Nikolaj Bjorner <nbjorner@microsoft.com>
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2 changed files with 1 additions and 1 deletions
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@ -401,6 +401,7 @@ struct z3_replayer::imp {
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#define TICK_FREQUENCY 100000
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void parse() {
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memory::exit_when_out_of_memory(false, nullptr);
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uint64_t counter = 0;
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unsigned tick = 0;
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while (true) {
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