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https://github.com/Z3Prover/z3
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draft attempt at optimizing cube tree with resolvents. have not tested/ran yet
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6173a0d025
commit
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1 changed files with 98 additions and 4 deletions
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@ -41,6 +41,7 @@ namespace search_tree {
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literal m_literal;
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node* m_left = nullptr, * m_right = nullptr, * m_parent = nullptr;
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status m_status;
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vector<literal> m_core;
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public:
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node(literal const& l, node* parent) :
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m_literal(l), m_parent(parent), m_status(status::open) {}
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@ -96,6 +97,14 @@ namespace search_tree {
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if (m_right)
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m_right->display(out, indent + 2);
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}
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bool has_core() const { return !m_core.empty(); }
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void set_core(vector<literal> const &core) {
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m_core = core; // just copy the Z3 vector
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// no sort, no deduplication
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}
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vector<literal> const & get_core() const { return m_core; }
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void clear_core() { m_core.clear(); }
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};
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template<typename Config>
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@ -154,6 +163,80 @@ namespace search_tree {
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}
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}
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vector<literal> compute_resolvent(node<Config>* left, node<Config>* right) {
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vector<literal> res;
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if (!left->has_core() || !right->has_core()) return res;
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bool are_sibling_complements = left->parent() == right->parent();
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if (!are_sibling_complements)
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return res;
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auto &core_l = left->get_core();
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auto &core_r = right->get_core();
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// Helper to check if a literal is already in the vector
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auto contains = [](vector<literal> const &v, literal const &l) {
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for (unsigned i = 0; i < v.size(); ++i)
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if (v[i] == l) return true;
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return false;
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};
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auto lit_l = left->get_literal();
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auto lit_r = right->get_literal();
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// Add literals from left core, skipping lit_l
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for (unsigned i = 0; i < core_l.size(); ++i) {
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if (core_l[i] != lit_l && !contains(res, core_l[i]))
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res.push_back(core_l[i]);
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}
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// Add literals from right core, skipping lit_r
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for (unsigned i = 0; i < core_r.size(); ++i) {
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if (core_r[i] != lit_r && !contains(res, core_r[i]))
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res.push_back(core_r[i]);
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}
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return res;
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}
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void try_resolve_upwards(node<Config>* p) {
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while (p) {
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auto left = p->left();
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auto right = p->right();
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if (!left || !right) return;
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// only attempt when both children are closed and at least one has a core
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if (left->get_status() != status::closed || right->get_status() != status::closed) return;
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if (!left->has_core() || !right->has_core()) return;
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// compute resolvent
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auto resolvent = compute_resolvent(left, right);
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if (resolvent.empty()) {
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// resolvent empty => unsat at root-subtree under p
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p->set_core(resolvent); // empty core
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close_node(p);
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// mark root closed if p == m_root?
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if (p == m_root.get()) {
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m_root->set_status(status::closed);
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}
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// continue upward in case parent's sibling can now resolve
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p = p->parent();
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continue;
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}
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// If resolvent is identical to existing core at p we are done.
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if (p->has_core()) {
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// if new core doesn't strengthen, stop.
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if (resolvent == p->get_core()) return;
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// if new core subsumes old, replace; else maybe keep both (choose policy).
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}
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// attach resolvent to parent p and close p
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p->set_core(resolvent);
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close_node(p);
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// continue upward to see if parent can further resolve
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p = p->parent();
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}
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}
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public:
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tree(literal const& null_literal) : m_null_literal(null_literal) {
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@ -181,6 +264,10 @@ namespace search_tree {
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if (conflict.empty()) {
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close_node(m_root.get());
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m_root->set_status(status::closed);
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// store empty core at root to signal global unsat if you like
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m_root->set_core(vector<literal>()); // optional
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return;
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}
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SASSERT(n != m_root.get());
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@ -199,12 +286,19 @@ namespace search_tree {
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SASSERT(all_of(conflict, [&](auto const& a) { return on_path(a); }));
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);
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while (n) {
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if (any_of(conflict, [&](auto const& a) { return a == n->get_literal(); })) {
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close_node(n);
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// find the node on the path whose literal is in conflict
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node<Config>* target = n;
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while (target) {
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if (any_of(conflict, [&](auto const& a) { return a == target->get_literal(); })) {
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// store the conflict on the node that closes
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target->set_core(conflict);
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// close the subtree under target (preserves core on target)
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close_node(target);
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// now attempt to resolve upwards (recursive collapse)
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try_resolve_upwards(target->parent());
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return;
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}
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n = n->parent();
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target = target->parent();
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}
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UNREACHABLE();
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}
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