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Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
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132
Microsoft.Z3/ASTVector.cs
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132
Microsoft.Z3/ASTVector.cs
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/*++
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Copyright (c) 2012 Microsoft Corporation
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Module Name:
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ASTVector.cs
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Abstract:
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Z3 Managed API: AST Vectors
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Author:
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Christoph Wintersteiger (cwinter) 2012-03-21
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Notes:
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--*/
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using System;
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using System.Diagnostics.Contracts;
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namespace Microsoft.Z3
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{
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/// <summary>
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/// Vectors of ASTs.
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/// </summary>
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internal class ASTVector : Z3Object
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{
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/// <summary>
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/// The size of the vector
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/// </summary>
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public uint Size
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{
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get { return Native.Z3_ast_vector_size(Context.nCtx, NativeObject); }
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}
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/// <summary>
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/// Retrieves the i-th object in the vector.
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/// </summary>
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/// <remarks>May throw an IndexOutOfBoundsException when <paramref name="i"/> is out of range.</remarks>
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/// <param name="i">Index</param>
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/// <returns>An AST</returns>
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public AST this[uint i]
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{
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get
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{
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Contract.Ensures(Contract.Result<AST>() != null);
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return new AST(Context, Native.Z3_ast_vector_get(Context.nCtx, NativeObject, i));
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}
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set
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{
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Contract.Requires(value!= null);
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Native.Z3_ast_vector_set(Context.nCtx, NativeObject, i, value.NativeObject);
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}
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}
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/// <summary>
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/// Resize the vector to <paramref name="newSize"/>.
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/// </summary>
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/// <param name="newSize">The new size of the vector.</param>
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public void Resize(uint newSize)
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{
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Native.Z3_ast_vector_resize(Context.nCtx, NativeObject, newSize);
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}
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/// <summary>
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/// Add the AST <paramref name="a"/> to the back of the vector. The size
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/// is increased by 1.
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/// </summary>
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/// <param name="a">An AST</param>
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public void Push(AST a)
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{
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Contract.Requires(a != null);
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Native.Z3_ast_vector_push(Context.nCtx, NativeObject, a.NativeObject);
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}
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/// <summary>
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/// Translates all ASTs in the vector to <paramref name="ctx"/>.
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/// </summary>
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/// <param name="ctx">A context</param>
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/// <returns>A new ASTVector</returns>
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public ASTVector Translate(Context ctx)
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{
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Contract.Requires(ctx != null);
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Contract.Ensures(Contract.Result<ASTVector>() != null);
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return new ASTVector(Context, Native.Z3_ast_vector_translate(Context.nCtx, NativeObject, ctx.nCtx));
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}
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/// <summary>
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/// Retrieves a string representation of the vector.
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/// </summary>
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public override string ToString()
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{
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return Native.Z3_ast_vector_to_string(Context.nCtx, NativeObject);
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}
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#region Internal
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internal ASTVector(Context ctx, IntPtr obj) : base(ctx, obj) { Contract.Requires(ctx != null); }
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internal ASTVector(Context ctx) : base(ctx, Native.Z3_mk_ast_vector(ctx.nCtx)) { Contract.Requires(ctx != null); }
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internal class DecRefQueue : Z3.DecRefQueue
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{
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public override void IncRef(Context ctx, IntPtr obj)
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{
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Native.Z3_ast_vector_inc_ref(ctx.nCtx, obj);
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}
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public override void DecRef(Context ctx, IntPtr obj)
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{
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Native.Z3_ast_vector_dec_ref(ctx.nCtx, obj);
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}
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};
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internal override void IncRef(IntPtr o)
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{
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Context.ASTVector_DRQ.IncAndClear(Context, o);
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base.IncRef(o);
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}
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internal override void DecRef(IntPtr o)
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{
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Context.ASTVector_DRQ.Add(o);
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base.DecRef(o);
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}
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#endregion
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}
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}
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