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add count of memory allocations and way to limit allocations globally. Fix purification in nlsat_smt to fix regressions on QF_UFNRA

Signed-off-by: Nikolaj Bjorner <nbjorner@microsoft.com>
This commit is contained in:
Nikolaj Bjorner 2015-06-22 07:45:40 +02:00
parent 4675643271
commit 564da787fb
14 changed files with 88 additions and 32 deletions

View file

@ -33,12 +33,17 @@ void mem_finalize();
out_of_memory_error::out_of_memory_error():z3_error(ERR_MEMOUT) {
}
exceeded_memory_allocations::exceeded_memory_allocations():z3_error(ERR_ALLOC_EXCEEDED) {
}
static volatile bool g_memory_out_of_memory = false;
static bool g_memory_initialized = false;
static long long g_memory_alloc_size = 0;
static long long g_memory_max_size = 0;
static long long g_memory_max_used_size = 0;
static long long g_memory_watermark = 0;
static long long g_memory_alloc_count = 0;
static long long g_memory_max_alloc_count = 0;
static bool g_exit_when_out_of_memory = false;
static char const * g_out_of_memory_msg = "ERROR: out of memory";
static volatile bool g_memory_fully_initialized = false;
@ -52,9 +57,7 @@ void memory::exit_when_out_of_memory(bool flag, char const * msg) {
static void throw_out_of_memory() {
#pragma omp critical (z3_memory_manager)
{
if (!g_memory_out_of_memory) {
g_memory_out_of_memory = true;
}
g_memory_out_of_memory = true;
}
if (g_exit_when_out_of_memory) {
std::cerr << g_out_of_memory_msg << "\n";
@ -65,12 +68,18 @@ static void throw_out_of_memory() {
}
}
static void throw_alloc_counts_exceeded() {
throw exceeded_memory_allocations();
}
#ifdef PROFILE_MEMORY
static unsigned g_synch_counter = 0;
class mem_usage_report {
public:
~mem_usage_report() {
std::cerr << "(memory :max " << g_memory_max_used_size
<< " :allocs " << g_memory_alloc_count
<< " :final " << g_memory_alloc_size
<< " :synch " << g_synch_counter << ")" << std::endl;
}
@ -129,11 +138,17 @@ bool memory::above_high_watermark() {
return r;
}
// The following methods are only safe to invoke at
// initialization time, that is, before threads are created.
void memory::set_max_size(size_t max_size) {
// This method is only safe to invoke at initialization time, that is, before the threads are created.
g_memory_max_size = max_size;
}
void memory::set_max_alloc_count(size_t max_count) {
g_memory_max_alloc_count = max_count;
}
static bool g_finalizing = false;
void memory::finalize() {
@ -165,6 +180,11 @@ unsigned long long memory::get_max_used_memory() {
return r;
}
unsigned long long memory::get_allocation_count() {
return g_memory_alloc_count;
}
void memory::display_max_usage(std::ostream & os) {
unsigned long long mem = get_max_used_memory();
os << "max. heap size: "
@ -207,9 +227,11 @@ void * memory::allocate(char const* file, int line, char const* obj, size_t s) {
#ifdef _WINDOWS
// Actually this is VS specific instead of Windows specific.
__declspec(thread) long long g_memory_thread_alloc_size = 0;
__declspec(thread) long long g_memory_thread_alloc_count = 0;
#else
// GCC style
__thread long long g_memory_thread_alloc_size = 0;
__thread long long g_memory_thread_alloc_count = 0;
#endif
static void synchronize_counters(bool allocating) {
@ -218,18 +240,25 @@ static void synchronize_counters(bool allocating) {
#endif
bool out_of_mem = false;
bool counts_exceeded = false;
#pragma omp critical (z3_memory_manager)
{
g_memory_alloc_size += g_memory_thread_alloc_size;
g_memory_alloc_count += g_memory_thread_alloc_count;
if (g_memory_alloc_size > g_memory_max_used_size)
g_memory_max_used_size = g_memory_alloc_size;
if (g_memory_max_size != 0 && g_memory_alloc_size > g_memory_max_size)
out_of_mem = true;
if (g_memory_max_alloc_count != 0 && g_memory_alloc_count > g_memory_max_alloc_count)
counts_exceeded = true;
}
g_memory_thread_alloc_size = 0;
if (out_of_mem && allocating) {
throw_out_of_memory();
}
if (counts_exceeded && allocating) {
throw_alloc_counts_exceeded();
}
}
void memory::deallocate(void * p) {
@ -252,6 +281,7 @@ void * memory::allocate(size_t s) {
throw_out_of_memory();
*(static_cast<size_t*>(r)) = s;
g_memory_thread_alloc_size += s;
g_memory_thread_alloc_count += 1;
if (g_memory_thread_alloc_size > SYNCH_THRESHOLD) {
synchronize_counters(true);
}
@ -265,6 +295,7 @@ void* memory::reallocate(void *p, size_t s) {
s = s + sizeof(size_t); // we allocate an extra field!
g_memory_thread_alloc_size += s - sz;
g_memory_thread_alloc_count += 1;
if (g_memory_thread_alloc_size > SYNCH_THRESHOLD) {
synchronize_counters(true);
}
@ -299,17 +330,22 @@ void * memory::allocate(size_t s) {
if (s == 0)
return 0;
s = s + sizeof(size_t); // we allocate an extra field!
bool out_of_mem = false;
bool out_of_mem = false, counts_exceeded = false;
#pragma omp critical (z3_memory_manager)
{
g_memory_alloc_size += s;
g_memory_alloc_count += 1;
if (g_memory_alloc_size > g_memory_max_used_size)
g_memory_max_used_size = g_memory_alloc_size;
if (g_memory_max_size != 0 && g_memory_alloc_size > g_memory_max_size)
out_of_mem = true;
if (g_memory_max_alloc_count != 0 && g_memory_alloc_count > g_memory_max_alloc_count)
counts_exceeded = true;
}
if (out_of_mem)
throw_out_of_memory();
if (counts_exceeded)
throw_alloc_counts_exceeded();
void * r = malloc(s);
if (r == 0)
throw_out_of_memory();
@ -322,18 +358,22 @@ void* memory::reallocate(void *p, size_t s) {
size_t sz = *sz_p;
void * real_p = reinterpret_cast<void*>(sz_p);
s = s + sizeof(size_t); // we allocate an extra field!
bool out_of_mem = false;
bool out_of_mem = false, counts_exceeded = false;
#pragma omp critical (z3_memory_manager)
{
g_memory_alloc_size += s - sz;
g_memory_alloc_count += 1;
if (g_memory_alloc_size > g_memory_max_used_size)
g_memory_max_used_size = g_memory_alloc_size;
if (g_memory_max_size != 0 && g_memory_alloc_size > g_memory_max_size)
out_of_mem = true;
if (g_memory_max_alloc_count != 0 && g_memory_alloc_count > g_memory_max_alloc_count)
counts_exceeded = true;
}
if (out_of_mem)
throw_out_of_memory();
if (counts_exceeded)
throw_alloc_counts_exceeded();
void *r = realloc(real_p, s);
if (r == 0)
throw_out_of_memory();