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use static list to connect managed and unmanaged objects

This commit is contained in:
Nikolaj Bjorner 2022-06-28 14:09:22 -07:00
parent 820c782b5e
commit 556f0d7b5f

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@ -62,9 +62,12 @@ namespace Microsoft.Z3
/// </summary>
public delegate void DecideEh(ref Expr term, ref uint idx, ref int phase);
Solver solver;
// access managed objects through a static array.
// thread safety is ignored for now.
static List<UserPropagator> propagators = new List<UserPropagator>();
int id;
Solver solver;
Context ctx;
GCHandle gch;
Z3_solver_callback callback = IntPtr.Zero;
FixedEh fixed_eh;
Action final_eh;
@ -88,65 +91,56 @@ namespace Microsoft.Z3
static void _push(voidp ctx, Z3_solver_callback cb) {
var gch = GCHandle.FromIntPtr(ctx);
var prop = (UserPropagator)gch.Target;
var prop = propagators[ctx.ToInt32()];
prop.Callback(() => prop.Push(), cb);
}
static void _pop(voidp ctx, Z3_solver_callback cb, uint num_scopes) {
var gch = GCHandle.FromIntPtr(ctx);
var prop = (UserPropagator)gch.Target;
var prop = propagators[ctx.ToInt32()];
prop.Callback(() => prop.Pop(num_scopes), cb);
}
static voidp _fresh(voidp _ctx, Z3_context new_context) {
var gch = GCHandle.FromIntPtr(_ctx);
var prop = (UserPropagator)gch.Target;
var prop = propagators[_ctx.ToInt32()];
var ctx = new Context(new_context);
var prop1 = prop.Fresh(ctx);
return GCHandle.ToIntPtr(prop1.gch);
var prop1 = prop.Fresh(prop.ctx);
return new IntPtr(prop1.id);
}
static void _fixed(voidp ctx, Z3_solver_callback cb, Z3_ast _term, Z3_ast _value) {
var gch = GCHandle.FromIntPtr(ctx);
var prop = (UserPropagator)gch.Target;
var prop = propagators[ctx.ToInt32()];
using var term = Expr.Create(prop.ctx, _term);
using var value = Expr.Create(prop.ctx, _value);
prop.Callback(() => prop.fixed_eh(term, value), cb);
}
static void _final(voidp ctx, Z3_solver_callback cb) {
var gch = GCHandle.FromIntPtr(ctx);
var prop = (UserPropagator)gch.Target;
var prop = propagators[ctx.ToInt32()];
prop.Callback(() => prop.final_eh(), cb);
}
static void _eq(voidp ctx, Z3_solver_callback cb, Z3_ast a, Z3_ast b) {
var gch = GCHandle.FromIntPtr(ctx);
var prop = (UserPropagator)gch.Target;
var prop = propagators[ctx.ToInt32()];
using var s = Expr.Create(prop.ctx, a);
using var t = Expr.Create(prop.ctx, b);
prop.Callback(() => prop.eq_eh(s, t), cb);
}
static void _diseq(voidp ctx, Z3_solver_callback cb, Z3_ast a, Z3_ast b) {
var gch = GCHandle.FromIntPtr(ctx);
var prop = (UserPropagator)gch.Target;
var prop = propagators[ctx.ToInt32()];
using var s = Expr.Create(prop.ctx, a);
using var t = Expr.Create(prop.ctx, b);
prop.Callback(() => prop.diseq_eh(s, t), cb);
}
static void _created(voidp ctx, Z3_solver_callback cb, Z3_ast a) {
var gch = GCHandle.FromIntPtr(ctx);
var prop = (UserPropagator)gch.Target;
var prop = propagators[ctx.ToInt32()];
using var t = Expr.Create(prop.ctx, a);
prop.Callback(() => prop.created_eh(t), cb);
}
static void _decide(voidp ctx, Z3_solver_callback cb, ref Z3_ast a, ref uint idx, ref int phase) {
var gch = GCHandle.FromIntPtr(ctx);
var prop = (UserPropagator)gch.Target;
var prop = propagators[ctx.ToInt32()];
var t = Expr.Create(prop.ctx, a);
var u = t;
prop.callback = cb;
@ -161,11 +155,11 @@ namespace Microsoft.Z3
/// </summary>
public UserPropagator(Solver s)
{
gch = GCHandle.Alloc(this, GCHandleType.Pinned);
id = propagators.Count;
propagators.Add(this);
solver = s;
ctx = solver.Context;
var cb = GCHandle.ToIntPtr(gch);
Native.Z3_solver_propagate_init(ctx.nCtx, solver.NativeObject, cb, _push, _pop, _fresh);
Native.Z3_solver_propagate_init(ctx.nCtx, solver.NativeObject, new IntPtr(id), _push, _pop, _fresh);
}
/// <summary>
@ -173,7 +167,8 @@ namespace Microsoft.Z3
/// </summary>
public UserPropagator(Context _ctx)
{
gch = GCHandle.Alloc(this);
id = propagators.Count;
propagators.Add(this);
solver = null;
ctx = _ctx;
}
@ -183,8 +178,7 @@ namespace Microsoft.Z3
/// </summary>
~UserPropagator()
{
if (gch != null)
gch.Free();
propagators[id] = null;
if (solver == null)
ctx.Dispose();
}