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	Change how 64 bit builds are detected.
Instead of doing this at configure time, we look at the actual compile time status. This also avoids hardcoding checks based on what CPU architecture is present, which doesn't work when Z3 is being built on non-x86_64 platforms.
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					 12 changed files with 17 additions and 22 deletions
				
			
		|  | @ -111,7 +111,7 @@ namespace sat { | |||
| 
 | ||||
|     clause_offset clause::get_new_offset() const { | ||||
|         unsigned o1 = m_lits[0].index(); | ||||
| #if defined(_AMD64_) || defined(_M_IA64) | ||||
| #if defined(__LP64__) || defined(_WIN64) | ||||
|         if (sizeof(clause_offset) == 8) { | ||||
|             unsigned o2 = m_lits[1].index(); | ||||
|             return (clause_offset)o1 + (((clause_offset)o2) << 32); | ||||
|  | @ -122,7 +122,7 @@ namespace sat { | |||
| 
 | ||||
|     void clause::set_new_offset(clause_offset offset) { | ||||
|         m_lits[0] = to_literal(static_cast<unsigned>(offset)); | ||||
| #if defined(_AMD64_) || defined(_M_IA64) | ||||
| #if defined(__LP64__) || defined(_WIN64) | ||||
|         if (sizeof(offset) == 8) { | ||||
|             m_lits[1] = to_literal(static_cast<unsigned>(offset >> 32)); | ||||
|         } | ||||
|  |  | |||
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