mirror of
https://github.com/Z3Prover/z3
synced 2025-08-11 13:40:52 +00:00
Simplified scripts using /MD option
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This commit is contained in:
parent
b1a5436c3f
commit
463297d264
40 changed files with 2 additions and 2 deletions
|
@ -1,257 +0,0 @@
|
|||
/*++
|
||||
Copyright (c) 2012 Microsoft Corporation
|
||||
|
||||
Module Name:
|
||||
|
||||
Quantifier.cs
|
||||
|
||||
Abstract:
|
||||
|
||||
Z3 Managed API: Quantifiers
|
||||
|
||||
Author:
|
||||
|
||||
Christoph Wintersteiger (cwinter) 2012-03-19
|
||||
|
||||
Notes:
|
||||
|
||||
--*/
|
||||
|
||||
using System;
|
||||
using System.Diagnostics.Contracts;
|
||||
|
||||
namespace Microsoft.Z3
|
||||
{
|
||||
/// <summary>
|
||||
/// Quantifier expressions.
|
||||
/// </summary>
|
||||
[ContractVerification(true)]
|
||||
public class Quantifier : BoolExpr
|
||||
{
|
||||
/// <summary>
|
||||
/// Indicates whether the quantifier is universal.
|
||||
/// </summary>
|
||||
public bool IsUniversal
|
||||
{
|
||||
get { return Native.Z3_is_quantifier_forall(Context.nCtx, NativeObject) != 0; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the quantifier is existential.
|
||||
/// </summary>
|
||||
public bool IsExistential
|
||||
{
|
||||
get { return !IsUniversal; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The weight of the quantifier.
|
||||
/// </summary>
|
||||
public uint Weight
|
||||
{
|
||||
get { return Native.Z3_get_quantifier_weight(Context.nCtx, NativeObject); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The number of patterns.
|
||||
/// </summary>
|
||||
public uint NumPatterns
|
||||
{
|
||||
get { return Native.Z3_get_quantifier_num_patterns(Context.nCtx, NativeObject); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The patterns.
|
||||
/// </summary>
|
||||
public Pattern[] Patterns
|
||||
{
|
||||
get
|
||||
{
|
||||
Contract.Ensures(Contract.Result<Pattern[]>() != null);
|
||||
|
||||
uint n = NumPatterns;
|
||||
Pattern[] res = new Pattern[n];
|
||||
for (uint i = 0; i < n; i++)
|
||||
res[i] = new Pattern(Context, Native.Z3_get_quantifier_pattern_ast(Context.nCtx, NativeObject, i));
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The number of no-patterns.
|
||||
/// </summary>
|
||||
public uint NumNoPatterns
|
||||
{
|
||||
get { return Native.Z3_get_quantifier_num_no_patterns(Context.nCtx, NativeObject); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The no-patterns.
|
||||
/// </summary>
|
||||
public Pattern[] NoPatterns
|
||||
{
|
||||
get
|
||||
{
|
||||
Contract.Ensures(Contract.Result<Pattern[]>() != null);
|
||||
|
||||
uint n = NumNoPatterns;
|
||||
Pattern[] res = new Pattern[n];
|
||||
for (uint i = 0; i < n; i++)
|
||||
res[i] = new Pattern(Context, Native.Z3_get_quantifier_no_pattern_ast(Context.nCtx, NativeObject, i));
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The number of bound variables.
|
||||
/// </summary>
|
||||
public uint NumBound
|
||||
{
|
||||
get { return Native.Z3_get_quantifier_num_bound(Context.nCtx, NativeObject); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The symbols for the bound variables.
|
||||
/// </summary>
|
||||
public Symbol[] BoundVariableNames
|
||||
{
|
||||
get
|
||||
{
|
||||
Contract.Ensures(Contract.Result<Symbol[]>() != null);
|
||||
|
||||
uint n = NumBound;
|
||||
Symbol[] res = new Symbol[n];
|
||||
for (uint i = 0; i < n; i++)
|
||||
res[i] = Symbol.Create(Context, Native.Z3_get_quantifier_bound_name(Context.nCtx, NativeObject, i));
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The sorts of the bound variables.
|
||||
/// </summary>
|
||||
public Sort[] BoundVariableSorts
|
||||
{
|
||||
get
|
||||
{
|
||||
Contract.Ensures(Contract.Result<Sort[]>() != null);
|
||||
|
||||
uint n = NumBound;
|
||||
Sort[] res = new Sort[n];
|
||||
for (uint i = 0; i < n; i++)
|
||||
res[i] = Sort.Create(Context, Native.Z3_get_quantifier_bound_sort(Context.nCtx, NativeObject, i));
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The body of the quantifier.
|
||||
/// </summary>
|
||||
public BoolExpr Body
|
||||
{
|
||||
get {
|
||||
Contract.Ensures(Contract.Result<BoolExpr>() != null);
|
||||
|
||||
return new BoolExpr(Context, Native.Z3_get_quantifier_body(Context.nCtx, NativeObject)); }
|
||||
}
|
||||
|
||||
#region Internal
|
||||
[ContractVerification(false)] // F: Clousot ForAll decompilation gets confused below. Setting verification off until I fixed the bug
|
||||
internal Quantifier(Context ctx, bool isForall, Sort[] sorts, Symbol[] names, Expr body,
|
||||
uint weight = 1, Pattern[] patterns = null, Expr[] noPatterns = null,
|
||||
Symbol quantifierID = null, Symbol skolemID = null
|
||||
)
|
||||
: base(ctx)
|
||||
{
|
||||
Contract.Requires(ctx != null);
|
||||
Contract.Requires(sorts != null);
|
||||
Contract.Requires(names != null);
|
||||
Contract.Requires(body != null);
|
||||
Contract.Requires(sorts.Length == names.Length);
|
||||
Contract.Requires(Contract.ForAll(sorts, s => s != null));
|
||||
Contract.Requires(Contract.ForAll(names, n => n != null));
|
||||
Contract.Requires(patterns == null || Contract.ForAll(patterns, p => p != null));
|
||||
Contract.Requires(noPatterns == null || Contract.ForAll(noPatterns, np => np != null));
|
||||
|
||||
Context.CheckContextMatch(patterns);
|
||||
Context.CheckContextMatch(noPatterns);
|
||||
Context.CheckContextMatch(sorts);
|
||||
Context.CheckContextMatch(names);
|
||||
Context.CheckContextMatch(body);
|
||||
|
||||
if (sorts.Length != names.Length)
|
||||
throw new Z3Exception("Number of sorts does not match number of names");
|
||||
|
||||
IntPtr[] _patterns = AST.ArrayToNative(patterns);
|
||||
|
||||
if (noPatterns == null && quantifierID == null && skolemID == null)
|
||||
{
|
||||
NativeObject = Native.Z3_mk_quantifier(ctx.nCtx, (isForall) ? 1 : 0, weight,
|
||||
AST.ArrayLength(patterns), AST.ArrayToNative(patterns),
|
||||
AST.ArrayLength(sorts), AST.ArrayToNative(sorts),
|
||||
Symbol.ArrayToNative(names),
|
||||
body.NativeObject);
|
||||
}
|
||||
else
|
||||
{
|
||||
NativeObject = Native.Z3_mk_quantifier_ex(ctx.nCtx, (isForall) ? 1 : 0, weight,
|
||||
AST.GetNativeObject(quantifierID), AST.GetNativeObject(skolemID),
|
||||
AST.ArrayLength(patterns), AST.ArrayToNative(patterns),
|
||||
AST.ArrayLength(noPatterns), AST.ArrayToNative(noPatterns),
|
||||
AST.ArrayLength(sorts), AST.ArrayToNative(sorts),
|
||||
Symbol.ArrayToNative(names),
|
||||
body.NativeObject);
|
||||
}
|
||||
}
|
||||
|
||||
[ContractVerification(false)] // F: Clousot ForAll decompilation gets confused below. Setting verification off until I fixed the bug
|
||||
internal Quantifier(Context ctx, bool isForall, Expr[] bound, Expr body,
|
||||
uint weight = 1, Pattern[] patterns = null, Expr[] noPatterns = null,
|
||||
Symbol quantifierID = null, Symbol skolemID = null
|
||||
)
|
||||
: base(ctx)
|
||||
{
|
||||
Contract.Requires(ctx != null);
|
||||
Contract.Requires(body != null);
|
||||
|
||||
Contract.Requires(patterns == null || Contract.ForAll(patterns, p => p != null));
|
||||
Contract.Requires(noPatterns == null || Contract.ForAll(noPatterns, np => np != null));
|
||||
Contract.Requires(bound == null || Contract.ForAll(bound, n => n != null));
|
||||
|
||||
Context.CheckContextMatch(noPatterns);
|
||||
Context.CheckContextMatch(patterns);
|
||||
//Context.CheckContextMatch(bound);
|
||||
Context.CheckContextMatch(body);
|
||||
|
||||
if (noPatterns == null && quantifierID == null && skolemID == null)
|
||||
{
|
||||
NativeObject = Native.Z3_mk_quantifier_const(ctx.nCtx, (isForall) ? 1 : 0, weight,
|
||||
AST.ArrayLength(bound), AST.ArrayToNative(bound),
|
||||
AST.ArrayLength(patterns), AST.ArrayToNative(patterns),
|
||||
body.NativeObject);
|
||||
}
|
||||
else
|
||||
{
|
||||
NativeObject = Native.Z3_mk_quantifier_const_ex(ctx.nCtx, (isForall) ? 1 : 0, weight,
|
||||
AST.GetNativeObject(quantifierID), AST.GetNativeObject(skolemID),
|
||||
AST.ArrayLength(bound), AST.ArrayToNative(bound),
|
||||
AST.ArrayLength(patterns), AST.ArrayToNative(patterns),
|
||||
AST.ArrayLength(noPatterns), AST.ArrayToNative(noPatterns),
|
||||
body.NativeObject);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
internal Quantifier(Context ctx, IntPtr obj) : base(ctx, obj) { Contract.Requires(ctx != null); }
|
||||
|
||||
#if DEBUG
|
||||
internal override void CheckNativeObject(IntPtr obj)
|
||||
{
|
||||
if ((Z3_ast_kind)Native.Z3_get_ast_kind(Context.nCtx, obj) != Z3_ast_kind.Z3_QUANTIFIER_AST)
|
||||
throw new Z3Exception("Underlying object is not a quantifier");
|
||||
base.CheckNativeObject(obj);
|
||||
}
|
||||
#endif
|
||||
#endregion
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue