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Implement a CMake build system.

This is a large rework of my first attempt at this (#459).

This implementation calls into the recently implemented python scripts
to generate the necessary generated ``.h`` and ``.cpp`` files but is
independent from Python building system otherwise.  Unlike the Python
build system, the generated files are emitted into the build tree to
avoid polluting the source tree. The build system is setup to refuse to
configure if it detects generated files in the source tree. If your
source tree is dirty you can run ``git clean -fx`` to clean your working
directory.

Currently the build succeeds on Linux using CMake 3.4.3 using
the "Unix Makefiles" generator with gcc or clang.

The following notable features are implemented:

* Building of the C and C++ examples and the ``test-z3`` executable.
  These are included from the ``all`` target so you have to tell the
  build system (e.g. make) to build them manually.

* Install (``make install``) and uninstall (``make uninstall``) of libz3
  and its header files. This supports ``DESTDIR`` out of the box because
  CMake supports it.

* An option (``BUILD_LIBZ3_SHARED``) to build libz3 as a static or dynamic library.

* Support for using/not using OpenMP (``USE_OPENMP``)

* Support for using/not using libgmp (``USE_LIB_GMP``)

* Setting the SOVERSION for libz3. I'm not sure if I'm setting the
* number correctly though. This is required by Linux distrubtions that
  wills ship libz3. This needs discussion.

The following notable features are currently not implemented
and are left for future work.

* Support for ARM.
* Support for the foci2 library.
* Support for creating/installing/uninstalling the dotnet, java, python and ml
  bindings.
* Full support for MSVC. Although I've tried to write the CMake code
  with MSVC in mind not all the correct flags are passed to it.
* Support for using the git hash.

This new build system has several advantages other the old build system.

* It is easier for outside contributors to contribute to Z3 when the
  build system is something more standard.
* Incremental builds work properly. With the old build system when
  new code is pulled down the old build directory would need to thrown
  out and a new fresh build had to be performed because the build system
  didn't know how to correctly rebuild the project (e.g. couldn't handle
  new sources being added/removed, compiler flags changing, generated
  files changing, etc...). This is a MASSIVE boost to productivity!
* We now have access rich array of features that CMake provides for
  building C/C++ projects. This means less time spent implementing
  custom build system logic in Python that is already supported by
  CMake.
* CMake supports many IDEs out of the box so it should be fairly
  straight forward to build Z3 with Visual Studio (once support for MSVC
  is added), Xcode, Eclipse CDT, CLion, ..etc.
This commit is contained in:
Dan Liew 2016-02-20 23:21:00 +00:00
parent db34baa979
commit 251527603d
86 changed files with 2259 additions and 0 deletions

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z3_add_component(automata
SOURCES
automaton.cpp
COMPONENT_DEPENDENCIES
util
)

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z3_add_component(euclid
SOURCES
euclidean_solver.cpp
COMPONENT_DEPENDENCIES
util
)

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z3_add_component(grobner
SOURCES
grobner.cpp
COMPONENT_DEPENDENCIES
ast
)

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z3_add_component(hilbert
SOURCES
hilbert_basis.cpp
COMPONENT_DEPENDENCIES
util
)

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z3_add_component(interval
SOURCES
interval_mpq.cpp
COMPONENT_DEPENDENCIES
util
)

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z3_add_component(polynomial
SOURCES
algebraic_numbers.cpp
polynomial_cache.cpp
polynomial.cpp
polynomial_factorization.cpp
rpolynomial.cpp
sexpr2upolynomial.cpp
upolynomial.cpp
upolynomial_factorization.cpp
COMPONENT_DEPENDENCIES
util
PYG_FILES
algebraic_params.pyg
)

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z3_add_component(realclosure
SOURCES
mpz_matrix.cpp
realclosure.cpp
COMPONENT_DEPENDENCIES
interval
PYG_FILES
rcf_params.pyg
)

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z3_add_component(simplex
SOURCES
simplex.cpp
COMPONENT_DEPENDENCIES
util
)

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z3_add_component(subpaving
SOURCES
subpaving.cpp
subpaving_hwf.cpp
subpaving_mpf.cpp
subpaving_mpff.cpp
subpaving_mpfx.cpp
subpaving_mpq.cpp
COMPONENT_DEPENDENCIES
interval
)

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z3_add_component(subpaving_tactic
SOURCES
expr2subpaving.cpp
subpaving_tactic.cpp
COMPONENT_DEPENDENCIES
core_tactics
subpaving
)