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Use stdint.h for int64_t / uint64_t in API.
Now that we can use stdint.h, we can use it to portably define 64 bit integer types for use in the API.
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12 changed files with 79 additions and 89 deletions
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@ -23,8 +23,8 @@ static std::ostream & operator<<(std::ostream & out, ll_escaped const & d);
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static void __declspec(noinline) R() { *g_z3_log << "R\n"; g_z3_log->flush(); }
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static void __declspec(noinline) P(void * obj) { *g_z3_log << "P " << obj << "\n"; g_z3_log->flush(); }
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static void __declspec(noinline) I(__int64 i) { *g_z3_log << "I " << i << "\n"; g_z3_log->flush(); }
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static void __declspec(noinline) U(__uint64 u) { *g_z3_log << "U " << u << "\n"; g_z3_log->flush(); }
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static void __declspec(noinline) I(int64_t i) { *g_z3_log << "I " << i << "\n"; g_z3_log->flush(); }
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static void __declspec(noinline) U(uint64_t u) { *g_z3_log << "U " << u << "\n"; g_z3_log->flush(); }
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static void __declspec(noinline) D(double d) { *g_z3_log << "D " << d << "\n"; g_z3_log->flush(); }
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static void __declspec(noinline) S(Z3_string str) { *g_z3_log << "S \"" << ll_escaped(str) << "\"\n"; g_z3_log->flush(); }
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static void __declspec(noinline) Sy(Z3_symbol sym) {
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