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			418 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			418 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef BIGUNSIGNED_H
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| #define BIGUNSIGNED_H
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| 
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| #include "NumberlikeArray.hh"
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| 
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| /* A BigUnsigned object represents a nonnegative integer of size limited only by
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|  * available memory.  BigUnsigneds support most mathematical operators and can
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|  * be converted to and from most primitive integer types.
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|  *
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|  * The number is stored as a NumberlikeArray of unsigned longs as if it were
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|  * written in base 256^sizeof(unsigned long).  The least significant block is
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|  * first, and the length is such that the most significant block is nonzero. */
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| class BigUnsigned : protected NumberlikeArray<unsigned long> {
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| 
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| public:
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| 	// Enumeration for the result of a comparison.
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| 	enum CmpRes { less = -1, equal = 0, greater = 1 };
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| 
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| 	// BigUnsigneds are built with a Blk type of unsigned long.
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| 	typedef unsigned long Blk;
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| 
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| 	typedef NumberlikeArray<Blk>::Index Index;
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| 	using NumberlikeArray<Blk>::N;
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| 
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| protected:
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| 	// Creates a BigUnsigned with a capacity; for internal use.
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| 	BigUnsigned(int, Index c) : NumberlikeArray<Blk>(0, c) {}
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| 
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| 	// Decreases len to eliminate any leading zero blocks.
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| 	void zapLeadingZeros() { 
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| 		while (len > 0 && blk[len - 1] == 0)
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| 			len--;
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| 	}
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| 
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| public:
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| 	// Constructs zero.
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| 	BigUnsigned() : NumberlikeArray<Blk>() {}
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| 
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| 	// Copy constructor
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| 	BigUnsigned(const BigUnsigned &x) : NumberlikeArray<Blk>(x) {}
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| 
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| 	// Assignment operator
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| 	void operator=(const BigUnsigned &x) {
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| 		NumberlikeArray<Blk>::operator =(x);
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| 	}
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| 
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| 	// Constructor that copies from a given array of blocks.
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| 	BigUnsigned(const Blk *b, Index blen) : NumberlikeArray<Blk>(b, blen) {
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| 		// Eliminate any leading zeros we may have been passed.
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| 		zapLeadingZeros();
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| 	}
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| 
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| 	// Destructor.  NumberlikeArray does the delete for us.
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| 	~BigUnsigned() {}
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| 	
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| 	// Constructors from primitive integer types
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| 	BigUnsigned(unsigned long  x);
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| 	BigUnsigned(         long  x);
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| 	BigUnsigned(unsigned int   x);
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| 	BigUnsigned(         int   x);
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| 	BigUnsigned(unsigned short x);
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| 	BigUnsigned(         short x);
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| protected:
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| 	// Helpers
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| 	template <class X> void initFromPrimitive      (X x);
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| 	template <class X> void initFromSignedPrimitive(X x);
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| public:
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| 
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| 	/* Converters to primitive integer types
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| 	 * The implicit conversion operators caused trouble, so these are now
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| 	 * named. */
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| 	unsigned long  toUnsignedLong () const;
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| 	long           toLong         () const;
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| 	unsigned int   toUnsignedInt  () const;
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| 	int            toInt          () const;
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| 	unsigned short toUnsignedShort() const;
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| 	short          toShort        () const;
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| protected:
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| 	// Helpers
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| 	template <class X> X convertToSignedPrimitive() const;
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| 	template <class X> X convertToPrimitive      () const;
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| public:
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| 
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| 	// BIT/BLOCK ACCESSORS
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| 
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| 	// Expose these from NumberlikeArray directly.
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| 	using NumberlikeArray<Blk>::getCapacity;
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| 	using NumberlikeArray<Blk>::getLength;
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| 
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| 	/* Returns the requested block, or 0 if it is beyond the length (as if
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| 	 * the number had 0s infinitely to the left). */
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| 	Blk getBlock(Index i) const { return i >= len ? 0 : blk[i]; }
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| 	/* Sets the requested block.  The number grows or shrinks as necessary. */
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| 	void setBlock(Index i, Blk newBlock);
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| 
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| 	// The number is zero if and only if the canonical length is zero.
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| 	bool isZero() const { return NumberlikeArray<Blk>::isEmpty(); }
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| 
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| 	/* Returns the length of the number in bits, i.e., zero if the number
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| 	 * is zero and otherwise one more than the largest value of bi for
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| 	 * which getBit(bi) returns true. */
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| 	Index bitLength() const;
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| 	/* Get the state of bit bi, which has value 2^bi.  Bits beyond the
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| 	 * number's length are considered to be 0. */
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| 	bool getBit(Index bi) const {
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| 		return (getBlock(bi / N) & (Blk(1) << (bi % N))) != 0;
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| 	}
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| 	/* Sets the state of bit bi to newBit.  The number grows or shrinks as
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| 	 * necessary. */
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| 	void setBit(Index bi, bool newBit);
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| 
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| 	// COMPARISONS
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| 
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| 	// Compares this to x like Perl's <=>
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| 	CmpRes compareTo(const BigUnsigned &x) const;
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| 
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| 	// Ordinary comparison operators
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| 	bool operator ==(const BigUnsigned &x) const {
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| 		return NumberlikeArray<Blk>::operator ==(x);
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| 	}
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| 	bool operator !=(const BigUnsigned &x) const {
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| 		return NumberlikeArray<Blk>::operator !=(x);
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| 	}
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| 	bool operator < (const BigUnsigned &x) const { return compareTo(x) == less   ; }
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| 	bool operator <=(const BigUnsigned &x) const { return compareTo(x) != greater; }
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| 	bool operator >=(const BigUnsigned &x) const { return compareTo(x) != less   ; }
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| 	bool operator > (const BigUnsigned &x) const { return compareTo(x) == greater; }
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| 
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| 	/*
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| 	 * BigUnsigned and BigInteger both provide three kinds of operators.
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| 	 * Here ``big-integer'' refers to BigInteger or BigUnsigned.
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| 	 *
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| 	 * (1) Overloaded ``return-by-value'' operators:
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| 	 *     +, -, *, /, %, unary -, &, |, ^, <<, >>.
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| 	 * Big-integer code using these operators looks identical to code using
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| 	 * the primitive integer types.  These operators take one or two
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| 	 * big-integer inputs and return a big-integer result, which can then
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| 	 * be assigned to a BigInteger variable or used in an expression.
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| 	 * Example:
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| 	 *     BigInteger a(1), b = 1;
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| 	 *     BigInteger c = a + b;
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| 	 *
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| 	 * (2) Overloaded assignment operators:
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| 	 *     +=, -=, *=, /=, %=, flipSign, &=, |=, ^=, <<=, >>=, ++, --.
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| 	 * Again, these are used on big integers just like on ints.  They take
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| 	 * one writable big integer that both provides an operand and receives a
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| 	 * result.  Most also take a second read-only operand.
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| 	 * Example:
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| 	 *     BigInteger a(1), b(1);
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| 	 *     a += b;
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| 	 *
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| 	 * (3) Copy-less operations: `add', `subtract', etc.
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| 	 * These named methods take operands as arguments and store the result
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| 	 * in the receiver (*this), avoiding unnecessary copies and allocations.
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| 	 * `divideWithRemainder' is special: it both takes the dividend from and
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| 	 * stores the remainder into the receiver, and it takes a separate
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| 	 * object in which to store the quotient.  NOTE: If you are wondering
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| 	 * why these don't return a value, you probably mean to use the
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| 	 * overloaded return-by-value operators instead.
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| 	 * 
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| 	 * Examples:
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| 	 *     BigInteger a(43), b(7), c, d;
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| 	 *
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| 	 *     c = a + b;   // Now c == 50.
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| 	 *     c.add(a, b); // Same effect but without the two copies.
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| 	 *
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| 	 *     c.divideWithRemainder(b, d);
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| 	 *     // 50 / 7; now d == 7 (quotient) and c == 1 (remainder).
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| 	 *
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| 	 *     // ``Aliased'' calls now do the right thing using a temporary
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| 	 *     // copy, but see note on `divideWithRemainder'.
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| 	 *     a.add(a, b); 
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| 	 */
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| 
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| 	// COPY-LESS OPERATIONS
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| 
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| 	// These 8: Arguments are read-only operands, result is saved in *this.
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| 	void add(const BigUnsigned &a, const BigUnsigned &b);
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| 	void subtract(const BigUnsigned &a, const BigUnsigned &b);
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| 	void multiply(const BigUnsigned &a, const BigUnsigned &b);
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| 	void bitAnd(const BigUnsigned &a, const BigUnsigned &b);
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| 	void bitOr(const BigUnsigned &a, const BigUnsigned &b);
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| 	void bitXor(const BigUnsigned &a, const BigUnsigned &b);
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| 	/* Negative shift amounts translate to opposite-direction shifts,
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| 	 * except for -2^(8*sizeof(int)-1) which is unimplemented. */
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| 	void bitShiftLeft(const BigUnsigned &a, int b);
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| 	void bitShiftRight(const BigUnsigned &a, int b);
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| 
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| 	/* `a.divideWithRemainder(b, q)' is like `q = a / b, a %= b'.
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| 	 * / and % use semantics similar to Knuth's, which differ from the
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| 	 * primitive integer semantics under division by zero.  See the
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| 	 * implementation in BigUnsigned.cc for details.
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| 	 * `a.divideWithRemainder(b, a)' throws an exception: it doesn't make
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| 	 * sense to write quotient and remainder into the same variable. */
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| 	void divideWithRemainder(const BigUnsigned &b, BigUnsigned &q);
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| 
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| 	/* `divide' and `modulo' are no longer offered.  Use
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| 	 * `divideWithRemainder' instead. */
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| 
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| 	// OVERLOADED RETURN-BY-VALUE OPERATORS
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| 	BigUnsigned operator +(const BigUnsigned &x) const;
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| 	BigUnsigned operator -(const BigUnsigned &x) const;
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| 	BigUnsigned operator *(const BigUnsigned &x) const;
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| 	BigUnsigned operator /(const BigUnsigned &x) const;
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| 	BigUnsigned operator %(const BigUnsigned &x) const;
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| 	/* OK, maybe unary minus could succeed in one case, but it really
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| 	 * shouldn't be used, so it isn't provided. */
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| 	BigUnsigned operator &(const BigUnsigned &x) const;
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| 	BigUnsigned operator |(const BigUnsigned &x) const;
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| 	BigUnsigned operator ^(const BigUnsigned &x) const;
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| 	BigUnsigned operator <<(int b) const;
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| 	BigUnsigned operator >>(int b) const;
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| 
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| 	// OVERLOADED ASSIGNMENT OPERATORS
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| 	void operator +=(const BigUnsigned &x);
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| 	void operator -=(const BigUnsigned &x);
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| 	void operator *=(const BigUnsigned &x);
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| 	void operator /=(const BigUnsigned &x);
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| 	void operator %=(const BigUnsigned &x);
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| 	void operator &=(const BigUnsigned &x);
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| 	void operator |=(const BigUnsigned &x);
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| 	void operator ^=(const BigUnsigned &x);
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| 	void operator <<=(int b);
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| 	void operator >>=(int b);
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| 
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| 	/* INCREMENT/DECREMENT OPERATORS
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| 	 * To discourage messy coding, these do not return *this, so prefix
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| 	 * and postfix behave the same. */
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| 	void operator ++(   );
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| 	void operator ++(int);
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| 	void operator --(   );
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| 	void operator --(int);
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| 
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| 	// Helper function that needs access to BigUnsigned internals
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| 	friend Blk getShiftedBlock(const BigUnsigned &num, Index x,
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| 			unsigned int y);
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| 
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| 	// See BigInteger.cc.
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| 	template <class X>
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| 	friend X convertBigUnsignedToPrimitiveAccess(const BigUnsigned &a);
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| };
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| 
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| /* Implementing the return-by-value and assignment operators in terms of the
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|  * copy-less operations.  The copy-less operations are responsible for making
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|  * any necessary temporary copies to work around aliasing. */
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| 
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| inline BigUnsigned BigUnsigned::operator +(const BigUnsigned &x) const {
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| 	BigUnsigned ans;
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| 	ans.add(*this, x);
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| 	return ans;
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| }
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| inline BigUnsigned BigUnsigned::operator -(const BigUnsigned &x) const {
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| 	BigUnsigned ans;
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| 	ans.subtract(*this, x);
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| 	return ans;
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| }
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| inline BigUnsigned BigUnsigned::operator *(const BigUnsigned &x) const {
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| 	BigUnsigned ans;
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| 	ans.multiply(*this, x);
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| 	return ans;
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| }
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| inline BigUnsigned BigUnsigned::operator /(const BigUnsigned &x) const {
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| 	if (x.isZero()) throw "BigUnsigned::operator /: division by zero";
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| 	BigUnsigned q, r;
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| 	r = *this;
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| 	r.divideWithRemainder(x, q);
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| 	return q;
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| }
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| inline BigUnsigned BigUnsigned::operator %(const BigUnsigned &x) const {
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| 	if (x.isZero()) throw "BigUnsigned::operator %: division by zero";
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| 	BigUnsigned q, r;
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| 	r = *this;
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| 	r.divideWithRemainder(x, q);
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| 	return r;
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| }
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| inline BigUnsigned BigUnsigned::operator &(const BigUnsigned &x) const {
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| 	BigUnsigned ans;
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| 	ans.bitAnd(*this, x);
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| 	return ans;
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| }
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| inline BigUnsigned BigUnsigned::operator |(const BigUnsigned &x) const {
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| 	BigUnsigned ans;
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| 	ans.bitOr(*this, x);
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| 	return ans;
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| }
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| inline BigUnsigned BigUnsigned::operator ^(const BigUnsigned &x) const {
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| 	BigUnsigned ans;
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| 	ans.bitXor(*this, x);
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| 	return ans;
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| }
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| inline BigUnsigned BigUnsigned::operator <<(int b) const {
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| 	BigUnsigned ans;
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| 	ans.bitShiftLeft(*this, b);
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| 	return ans;
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| }
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| inline BigUnsigned BigUnsigned::operator >>(int b) const {
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| 	BigUnsigned ans;
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| 	ans.bitShiftRight(*this, b);
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| 	return ans;
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| }
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| 
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| inline void BigUnsigned::operator +=(const BigUnsigned &x) {
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| 	add(*this, x);
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| }
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| inline void BigUnsigned::operator -=(const BigUnsigned &x) {
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| 	subtract(*this, x);
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| }
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| inline void BigUnsigned::operator *=(const BigUnsigned &x) {
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| 	multiply(*this, x);
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| }
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| inline void BigUnsigned::operator /=(const BigUnsigned &x) {
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| 	if (x.isZero()) throw "BigUnsigned::operator /=: division by zero";
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| 	/* The following technique is slightly faster than copying *this first
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| 	 * when x is large. */
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| 	BigUnsigned q;
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| 	divideWithRemainder(x, q);
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| 	// *this contains the remainder, but we overwrite it with the quotient.
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| 	*this = q;
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| }
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| inline void BigUnsigned::operator %=(const BigUnsigned &x) {
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| 	if (x.isZero()) throw "BigUnsigned::operator %=: division by zero";
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| 	BigUnsigned q;
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| 	// Mods *this by x.  Don't care about quotient left in q.
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| 	divideWithRemainder(x, q);
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| }
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| inline void BigUnsigned::operator &=(const BigUnsigned &x) {
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| 	bitAnd(*this, x);
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| }
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| inline void BigUnsigned::operator |=(const BigUnsigned &x) {
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| 	bitOr(*this, x);
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| }
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| inline void BigUnsigned::operator ^=(const BigUnsigned &x) {
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| 	bitXor(*this, x);
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| }
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| inline void BigUnsigned::operator <<=(int b) {
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| 	bitShiftLeft(*this, b);
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| }
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| inline void BigUnsigned::operator >>=(int b) {
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| 	bitShiftRight(*this, b);
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| }
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| 
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| /* Templates for conversions of BigUnsigned to and from primitive integers.
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|  * BigInteger.cc needs to instantiate convertToPrimitive, and the uses in
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|  * BigUnsigned.cc didn't do the trick; I think g++ inlined convertToPrimitive
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|  * instead of generating linkable instantiations.  So for consistency, I put
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|  * all the templates here. */
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| 
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| // CONSTRUCTION FROM PRIMITIVE INTEGERS
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| 
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| /* Initialize this BigUnsigned from the given primitive integer.  The same
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|  * pattern works for all primitive integer types, so I put it into a template to
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|  * reduce code duplication.  (Don't worry: this is protected and we instantiate
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|  * it only with primitive integer types.)  Type X could be signed, but x is
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|  * known to be nonnegative. */
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| template <class X>
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| void BigUnsigned::initFromPrimitive(X x) {
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| 	if (x == 0)
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| 		; // NumberlikeArray already initialized us to zero.
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| 	else {
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| 		// Create a single block.  blk is NULL; no need to delete it.
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| 		cap = 1;
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| 		blk = new Blk[1];
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| 		len = 1;
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| 		blk[0] = Blk(x);
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| 	}
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| }
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| 
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| /* Ditto, but first check that x is nonnegative.  I could have put the check in
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|  * initFromPrimitive and let the compiler optimize it out for unsigned-type
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|  * instantiations, but I wanted to avoid the warning stupidly issued by g++ for
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|  * a condition that is constant in *any* instantiation, even if not in all. */
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| template <class X>
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| void BigUnsigned::initFromSignedPrimitive(X x) {
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| 	if (x < 0)
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| 		throw "BigUnsigned constructor: "
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| 			"Cannot construct a BigUnsigned from a negative number";
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| 	else
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| 		initFromPrimitive(x);
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| }
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| 
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| // CONVERSION TO PRIMITIVE INTEGERS
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| 
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| /* Template with the same idea as initFromPrimitive.  This might be slightly
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|  * slower than the previous version with the masks, but it's much shorter and
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|  * clearer, which is the library's stated goal. */
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| template <class X>
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| X BigUnsigned::convertToPrimitive() const {
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| 	if (len == 0)
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| 		// The number is zero; return zero.
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| 		return 0;
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| 	else if (len == 1) {
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| 		// The single block might fit in an X.  Try the conversion.
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| 		X x = X(blk[0]);
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| 		// Make sure the result accurately represents the block.
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| 		if (Blk(x) == blk[0])
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| 			// Successful conversion.
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| 			return x;
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| 		// Otherwise fall through.
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| 	}
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| 	throw "BigUnsigned::to<Primitive>: "
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| 		"Value is too big to fit in the requested type";
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| }
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| 
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| /* Wrap the above in an x >= 0 test to make sure we got a nonnegative result,
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|  * not a negative one that happened to convert back into the correct nonnegative
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|  * one.  (E.g., catch incorrect conversion of 2^31 to the long -2^31.)  Again,
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|  * separated to avoid a g++ warning. */
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| template <class X>
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| X BigUnsigned::convertToSignedPrimitive() const {
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| 	X x = convertToPrimitive<X>();
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| 	if (x >= 0)
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| 		return x;
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| 	else
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| 		throw "BigUnsigned::to(Primitive): "
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| 			"Value is too big to fit in the requested type";
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| }
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| 
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| #endif
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