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Refactored uses of log_id()

This commit is contained in:
Codexplorer 2026-05-08 00:01:43 -07:00
parent 89d83a3410
commit e41b969da2
186 changed files with 1219 additions and 1220 deletions

View file

@ -86,7 +86,7 @@ struct Xaiger2Frontend : public Frontend {
Module *module = design->module(module_name);
if (!module)
log_error("Module '%s' not found\n", log_id(module_name));
log_error("Module '%s' not found\n", module_name.unescape());
std::ifstream map_file;
map_file.open(map_filename);
@ -158,7 +158,7 @@ struct Xaiger2Frontend : public Frontend {
}
if (!def)
log_error("Bad map file: no module found for box type '%s'\n", log_id(box->type));
log_error("Bad map file: no module found for box type '%s'\n", box->type.unescape());
if (box_seq >= (int) boxes.size()) {
boxes.resize(box_seq + 1);
@ -276,9 +276,9 @@ struct Xaiger2Frontend : public Frontend {
uint32_t nins = read_be32(*f);
for (uint32_t j = 0; j < nins; j++)
cell.ins.push_back(read_idstring(*f));
log_debug("M: Cell %s (out %s, ins", log_id(cell.type), log_id(cell.out));
log_debug("M: Cell %s (out %s, ins", cell.type.unescape(), cell.out.unescape());
for (auto in : cell.ins)
log_debug(" %s", log_id(in));
log_debug(" %s", in.unescape());
log_debug(")\n");
}