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Handle struct members of union type (#3641)
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541fdffff2
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3 changed files with 18 additions and 2 deletions
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@ -877,7 +877,7 @@ void AstNode::detectSignWidthWorker(int &width_hint, bool &sign_hint, bool *foun
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this_width = id_ast->children[0]->range_left - id_ast->children[0]->range_right + 1;
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if (children.size() > 1)
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range = children[1];
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} else if (id_ast->type == AST_STRUCT_ITEM || id_ast->type == AST_STRUCT) {
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} else if (id_ast->type == AST_STRUCT_ITEM || id_ast->type == AST_STRUCT || id_ast->type == AST_UNION) {
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AstNode *tmp_range = make_struct_member_range(this, id_ast);
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this_width = tmp_range->range_left - tmp_range->range_right + 1;
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delete tmp_range;
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@ -2063,7 +2063,7 @@ bool AstNode::simplify(bool const_fold, bool at_zero, bool in_lvalue, int stage,
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if (name_has_dot(str, sname)) {
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if (current_scope.count(str) > 0) {
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auto item_node = current_scope[str];
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if (item_node->type == AST_STRUCT_ITEM || item_node->type == AST_STRUCT) {
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if (item_node->type == AST_STRUCT_ITEM || item_node->type == AST_STRUCT || item_node->type == AST_UNION) {
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// structure member, rewrite this node to reference the packed struct wire
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auto range = make_struct_member_range(this, item_node);
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newNode = new AstNode(AST_IDENTIFIER, range);
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