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	Updating initial state and checks
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					 1 changed files with 28 additions and 15 deletions
				
			
		|  | @ -1016,22 +1016,35 @@ struct SimWorker : SimShared | |||
| 			log_error("Stop time is before start time\n"); | ||||
| 		} | ||||
| 		auto edges = fst->getAllEdges(fst_clock, startCount, stopCount); | ||||
| 		fst->reconstructAllAtTimes(edges); | ||||
| 		bool initial = false; | ||||
| 		for(auto &time : edges) { | ||||
| 			for(auto &item : inputs) { | ||||
| 				std::string v = fst->valueAt(item.second, time); | ||||
| 				top->set_state(item.first, Const::from_string(v)); | ||||
| 		 | ||||
| 		if ((startCount == stopCount) && writeback) { | ||||
| 			log("Update initial state with values from %zu\n",startCount); | ||||
| 			if (edges.empty()) | ||||
| 				edges.push_back(startCount); | ||||
| 			fst->reconstructAllAtTimes(edges); | ||||
| 			top->setInitState(startCount); | ||||
| 			pool<Module*> wbmods; | ||||
| 			top->writeback(wbmods); | ||||
| 		} else { | ||||
| 			if (edges.empty()) | ||||
| 				log_error("No clock edges found in given time range\n"); | ||||
| 			fst->reconstructAllAtTimes(edges); | ||||
| 			bool initial = false; | ||||
| 			for(auto &time : edges) { | ||||
| 				for(auto &item : inputs) { | ||||
| 					std::string v = fst->valueAt(item.second, time); | ||||
| 					top->set_state(item.first, Const::from_string(v)); | ||||
| 				} | ||||
| 				if (!initial) { | ||||
| 					top->setInitState(time); | ||||
| 					initial = true; | ||||
| 				} | ||||
| 				update(); | ||||
| 
 | ||||
| 				bool status = top->checkSignals(time); | ||||
| 				if (status) | ||||
| 					log_error("Signal difference at %zu\n", time); | ||||
| 			} | ||||
| 			if (!initial) { | ||||
| 				top->setInitState(time); | ||||
| 				initial = true; | ||||
| 			} | ||||
| 			update(); | ||||
| 			 | ||||
| 			bool status = top->checkSignals(time); | ||||
| 			if (status) | ||||
| 				log_error("Signal difference at %zu\n", time); | ||||
| 		} | ||||
| 	} | ||||
| }; | ||||
|  |  | |||
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