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mem2reg: tolerate out of bounds constant accesses
This brings the mem2reg behavior in line with the nomem2reg behavior.
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commit
c79fbfe0a1
4 changed files with 94 additions and 5 deletions
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@ -1762,7 +1762,7 @@ bool AstNode::simplify(bool const_fold, bool at_zero, bool in_lvalue, int stage,
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}
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// split memory access with bit select to individual statements
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if (type == AST_IDENTIFIER && children.size() == 2 && children[0]->type == AST_RANGE && children[1]->type == AST_RANGE && !in_lvalue)
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if (type == AST_IDENTIFIER && children.size() == 2 && children[0]->type == AST_RANGE && children[1]->type == AST_RANGE && !in_lvalue && stage == 2)
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{
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if (id2ast == NULL || id2ast->type != AST_MEMORY || children[0]->children.size() != 1)
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log_file_error(filename, location.first_line, "Invalid bit-select on memory access!\n");
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@ -4501,11 +4501,48 @@ bool AstNode::mem2reg_as_needed_pass2(pool<AstNode*> &mem2reg_set, AstNode *mod,
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if (children[0]->children[0]->type == AST_CONSTANT)
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{
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int id = children[0]->children[0]->integer;
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str = stringf("%s[%d]", str.c_str(), id);
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int left = id2ast->children[1]->children[0]->integer;
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int right = id2ast->children[1]->children[1]->integer;
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bool valid_const_access =
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(left <= id && id <= right) ||
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(right <= id && id <= left);
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if (valid_const_access)
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{
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str = stringf("%s[%d]", str.c_str(), id);
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delete_children();
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range_valid = false;
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id2ast = NULL;
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}
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else
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{
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int width;
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if (bit_part_sel)
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{
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bit_part_sel->dumpAst(nullptr, "? ");
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if (bit_part_sel->children.size() == 1)
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width = 0;
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else
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width = bit_part_sel->children[0]->integer -
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bit_part_sel->children[1]->integer;
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delete bit_part_sel;
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bit_part_sel = nullptr;
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}
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else
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{
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width = id2ast->children[0]->children[0]->integer -
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id2ast->children[0]->children[1]->integer;
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}
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width = abs(width) + 1;
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delete_children();
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range_valid = false;
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id2ast = NULL;
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delete_children();
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std::vector<RTLIL::State> x_bits;
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for (int i = 0; i < width; i++)
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x_bits.push_back(RTLIL::State::Sx);
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AstNode *constant = AstNode::mkconst_bits(x_bits, false);
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constant->cloneInto(this);
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delete constant;
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}
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}
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else
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{
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