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verilog_location: rename location to Location to avoid conflict with Pass::location
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8 changed files with 28 additions and 32 deletions
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@ -164,7 +164,7 @@ namespace AST
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AST_BIND
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};
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using AstSrcLocType = location;
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using AstSrcLocType = Location;
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// convert an node type to a string (e.g. for debug output)
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std::string type2str(AstNodeType type);
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