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Added libs/minisat (copy of minisat git master)
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28 changed files with 5025 additions and 28 deletions
134
libs/minisat/Vec.h
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134
libs/minisat/Vec.h
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/*******************************************************************************************[Vec.h]
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Copyright (c) 2003-2007, Niklas Een, Niklas Sorensson
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Copyright (c) 2007-2010, Niklas Sorensson
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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associated documentation files (the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge, publish, distribute,
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sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
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OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************************************/
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#ifndef Minisat_Vec_h
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#define Minisat_Vec_h
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#include <assert.h>
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#include <limits>
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#include <new>
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#include "libs/minisat/IntTypes.h"
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#include "libs/minisat/XAlloc.h"
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namespace Minisat {
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//=================================================================================================
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// Automatically resizable arrays
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//
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// NOTE! Don't use this vector on datatypes that cannot be re-located in memory (with realloc)
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template<class T, class _Size = int>
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class vec {
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public:
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typedef _Size Size;
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private:
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T* data;
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Size sz;
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Size cap;
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// Don't allow copying (error prone):
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vec<T>& operator=(vec<T>& other);
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vec (vec<T>& other);
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static inline Size max(Size x, Size y){ return (x > y) ? x : y; }
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public:
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// Constructors:
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vec() : data(NULL), sz(0), cap(0) { }
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explicit vec(Size size) : data(NULL), sz(0), cap(0) { growTo(size); }
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vec(Size size, const T& pad) : data(NULL), sz(0), cap(0) { growTo(size, pad); }
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~vec() { clear(true); }
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// Pointer to first element:
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operator T* (void) { return data; }
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// Size operations:
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Size size (void) const { return sz; }
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void shrink (Size nelems) { assert(nelems <= sz); for (Size i = 0; i < nelems; i++) sz--, data[sz].~T(); }
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void shrink_ (Size nelems) { assert(nelems <= sz); sz -= nelems; }
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int capacity (void) const { return cap; }
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void capacity (Size min_cap);
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void growTo (Size size);
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void growTo (Size size, const T& pad);
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void clear (bool dealloc = false);
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// Stack interface:
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void push (void) { if (sz == cap) capacity(sz+1); new (&data[sz]) T(); sz++; }
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//void push (const T& elem) { if (sz == cap) capacity(sz+1); data[sz++] = elem; }
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void push (const T& elem) { if (sz == cap) capacity(sz+1); new (&data[sz++]) T(elem); }
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void push_ (const T& elem) { assert(sz < cap); data[sz++] = elem; }
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void pop (void) { assert(sz > 0); sz--, data[sz].~T(); }
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// NOTE: it seems possible that overflow can happen in the 'sz+1' expression of 'push()', but
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// in fact it can not since it requires that 'cap' is equal to INT_MAX. This in turn can not
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// happen given the way capacities are calculated (below). Essentially, all capacities are
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// even, but INT_MAX is odd.
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const T& last (void) const { return data[sz-1]; }
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T& last (void) { return data[sz-1]; }
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// Vector interface:
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const T& operator [] (Size index) const { return data[index]; }
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T& operator [] (Size index) { return data[index]; }
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// Duplicatation (preferred instead):
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void copyTo(vec<T>& copy) const { copy.clear(); copy.growTo(sz); for (Size i = 0; i < sz; i++) copy[i] = data[i]; }
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void moveTo(vec<T>& dest) { dest.clear(true); dest.data = data; dest.sz = sz; dest.cap = cap; data = NULL; sz = 0; cap = 0; }
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};
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template<class T, class _Size>
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void vec<T,_Size>::capacity(Size min_cap) {
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if (cap >= min_cap) return;
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Size add = max((min_cap - cap + 1) & ~1, ((cap >> 1) + 2) & ~1); // NOTE: grow by approximately 3/2
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const Size size_max = std::numeric_limits<Size>::max();
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if ( ((size_max <= std::numeric_limits<int>::max()) && (add > size_max - cap))
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|| (((data = (T*)::realloc(data, (cap += add) * sizeof(T))) == NULL) && errno == ENOMEM) )
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throw OutOfMemoryException();
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}
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template<class T, class _Size>
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void vec<T,_Size>::growTo(Size size, const T& pad) {
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if (sz >= size) return;
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capacity(size);
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for (Size i = sz; i < size; i++) data[i] = pad;
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sz = size; }
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template<class T, class _Size>
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void vec<T,_Size>::growTo(Size size) {
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if (sz >= size) return;
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capacity(size);
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for (Size i = sz; i < size; i++) new (&data[i]) T();
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sz = size; }
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template<class T, class _Size>
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void vec<T,_Size>::clear(bool dealloc) {
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if (data != NULL){
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for (Size i = 0; i < sz; i++) data[i].~T();
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sz = 0;
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if (dealloc) free(data), data = NULL, cap = 0; } }
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//=================================================================================================
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}
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#endif
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