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Use C++11 final/override keywords.
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220 changed files with 540 additions and 548 deletions
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@ -129,7 +129,7 @@ struct NlutmapWorker
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struct NlutmapPass : public Pass {
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NlutmapPass() : Pass("nlutmap", "map to LUTs of different sizes") { }
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void help() YS_OVERRIDE
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void help() override
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{
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// |---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|
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log("\n");
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@ -149,7 +149,7 @@ struct NlutmapPass : public Pass {
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log("to generic logic gates ($_AND_, etc.).\n");
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log("\n");
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}
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void execute(std::vector<std::string> args, RTLIL::Design *design) YS_OVERRIDE
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void execute(std::vector<std::string> args, RTLIL::Design *design) override
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{
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NlutmapConfig config;
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