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Use C++11 final/override keywords.

This commit is contained in:
whitequark 2020-06-18 23:34:52 +00:00
parent dfde1cf1c5
commit 7191dd16f9
220 changed files with 540 additions and 548 deletions

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@ -359,7 +359,7 @@ struct VlogHammerReporter
struct EvalPass : public Pass {
EvalPass() : Pass("eval", "evaluate the circuit given an input") { }
void help() YS_OVERRIDE
void help() override
{
// |---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|
log("\n");
@ -382,7 +382,7 @@ struct EvalPass : public Pass {
log(" then all output ports of the current module are used.\n");
log("\n");
}
void execute(std::vector<std::string> args, RTLIL::Design *design) YS_OVERRIDE
void execute(std::vector<std::string> args, RTLIL::Design *design) override
{
std::vector<std::pair<std::string, std::string>> sets;
std::vector<std::string> shows, tables;