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	Use C++11 final/override keywords.
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					 220 changed files with 540 additions and 548 deletions
				
			
		|  | @ -97,7 +97,7 @@ struct OptMemWorker | |||
| 
 | ||||
| struct OptMemPass : public Pass { | ||||
| 	OptMemPass() : Pass("opt_mem", "optimize memories") { } | ||||
| 	void help() YS_OVERRIDE | ||||
| 	void help() override | ||||
| 	{ | ||||
| 		//   |---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|
 | ||||
| 		log("\n"); | ||||
|  | @ -106,7 +106,7 @@ struct OptMemPass : public Pass { | |||
| 		log("This pass performs various optimizations on memories in the design.\n"); | ||||
| 		log("\n"); | ||||
| 	} | ||||
| 	void execute(std::vector<std::string> args, RTLIL::Design *design) YS_OVERRIDE | ||||
| 	void execute(std::vector<std::string> args, RTLIL::Design *design) override | ||||
| 	{ | ||||
| 		log_header(design, "Executing OPT_MEM pass (optimize memories).\n"); | ||||
| 
 | ||||
|  |  | |||
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