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Use C++11 final/override keywords.

This commit is contained in:
whitequark 2020-06-18 23:34:52 +00:00
parent dfde1cf1c5
commit 7191dd16f9
220 changed files with 540 additions and 548 deletions

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@ -25,7 +25,7 @@ PRIVATE_NAMESPACE_BEGIN
struct OptLutInsPass : public Pass {
OptLutInsPass() : Pass("opt_lut_ins", "discard unused LUT inputs") { }
void help() YS_OVERRIDE
void help() override
{
// |---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|
log("\n");
@ -42,7 +42,7 @@ struct OptLutInsPass : public Pass {
log(" to the given technology. Valid values are: xilinx, ecp5, gowin.\n");
log("\n");
}
void execute(std::vector<std::string> args, RTLIL::Design *design) YS_OVERRIDE
void execute(std::vector<std::string> args, RTLIL::Design *design) override
{
log_header(design, "Executing OPT_LUT_INS pass (discard unused LUT inputs).\n");
string techname;