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Use C++11 final/override keywords.
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220 changed files with 540 additions and 548 deletions
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@ -126,7 +126,7 @@ static void fsm_recode(RTLIL::Cell *cell, RTLIL::Module *module, FILE *fm_set_fs
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struct FsmRecodePass : public Pass {
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FsmRecodePass() : Pass("fsm_recode", "recoding finite state machines") { }
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void help() YS_OVERRIDE
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void help() override
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{
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// |---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|
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log("\n");
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@ -151,7 +151,7 @@ struct FsmRecodePass : public Pass {
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log(" .map <old_bitpattern> <new_bitpattern>\n");
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log("\n");
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}
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void execute(std::vector<std::string> args, RTLIL::Design *design) YS_OVERRIDE
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void execute(std::vector<std::string> args, RTLIL::Design *design) override
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{
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FILE *fm_set_fsm_file = NULL;
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FILE *encfile = NULL;
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