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Use C++11 final/override keywords.

This commit is contained in:
whitequark 2020-06-18 23:34:52 +00:00
parent dfde1cf1c5
commit 7191dd16f9
220 changed files with 540 additions and 548 deletions

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@ -27,7 +27,7 @@ PRIVATE_NAMESPACE_BEGIN
struct FsmPass : public Pass {
FsmPass() : Pass("fsm", "extract and optimize finite state machines") { }
void help() YS_OVERRIDE
void help() override
{
// |---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|
log("\n");
@ -68,7 +68,7 @@ struct FsmPass : public Pass {
log(" passed through to fsm_recode pass\n");
log("\n");
}
void execute(std::vector<std::string> args, RTLIL::Design *design) YS_OVERRIDE
void execute(std::vector<std::string> args, RTLIL::Design *design) override
{
bool flag_nomap = false;
bool flag_norecode = false;