3
0
Fork 0
mirror of https://github.com/YosysHQ/yosys synced 2025-06-06 14:13:23 +00:00

cxxrtl: provide a way to perform unobtrusive power-on reset.

Although it is always possible to destroy and recreate the design to
simulate a power-on reset, this has two drawbacks:
  * Black boxes are also destroyed and recreated, which causes them
    to reacquire their resources, which might be costly and/or erase
    important state.
  * Pointers into the design are invalidated and have to be acquired
    again, which is costly and might be very inconvenient if they are
    captured elsewhere (especially through the C API).
This commit is contained in:
whitequark 2020-12-02 08:25:27 +00:00
parent 7b0cfd5c36
commit 5beab5bc17
4 changed files with 78 additions and 3 deletions

View file

@ -96,9 +96,11 @@ struct value : public expr_base<value<Bits>> {
explicit constexpr value(Init ...init) : data{init...} {}
value(const value<Bits> &) = default;
value(value<Bits> &&) = default;
value<Bits> &operator=(const value<Bits> &) = default;
value(value<Bits> &&) = default;
value<Bits> &operator=(value<Bits> &&) = default;
// A (no-op) helper that forces the cast to value<>.
CXXRTL_ALWAYS_INLINE
const value<Bits> &val() const {
@ -647,10 +649,16 @@ struct wire {
template<typename... Init>
explicit constexpr wire(Init ...init) : curr{init...}, next{init...} {}
// Copying and copy-assigning values is natural. If, however, a value is replaced with a wire,
// e.g. because a module is built with a different optimization level, then existing code could
// unintentionally copy a wire instead, which would create a subtle but serious bug. To make sure
// this doesn't happen, prohibit copying and copy-assigning wires.
wire(const wire<Bits> &) = delete;
wire(wire<Bits> &&) = default;
wire<Bits> &operator=(const wire<Bits> &) = delete;
wire(wire<Bits> &&) = default;
wire<Bits> &operator=(wire<Bits> &&) = default;
template<class IntegerT>
CXXRTL_ALWAYS_INLINE
IntegerT get() const {
@ -692,6 +700,9 @@ struct memory {
memory(const memory<Width> &) = delete;
memory<Width> &operator=(const memory<Width> &) = delete;
memory(memory<Width> &&) = default;
memory<Width> &operator=(memory<Width> &&) = default;
// The only way to get the compiler to put the initializer in .rodata and do not copy it on stack is to stuff it
// into a plain array. You'd think an std::initializer_list would work here, but it doesn't, because you can't
// construct an initializer_list in a constexpr (or something) and so if you try to do that the whole thing is
@ -815,7 +826,7 @@ struct metadata {
typedef std::map<std::string, metadata> metadata_map;
// Helper class to disambiguate values/wires and their aliases.
// Tag class to disambiguate values/wires and their aliases.
struct debug_alias {};
// This structure is intended for consumption via foreign function interfaces, like Python's ctypes.
@ -965,13 +976,25 @@ struct debug_items {
}
};
// Tag class to disambiguate module move constructor and module constructor that takes black boxes
// out of another instance of the module.
struct adopt {};
struct module {
module() {}
virtual ~module() {}
// Modules with black boxes cannot be copied. Although not all designs include black boxes,
// delete the copy constructor and copy assignment operator to make sure that any downstream
// code that manipulates modules doesn't accidentally depend on their availability.
module(const module &) = delete;
module &operator=(const module &) = delete;
module(module &&) = default;
module &operator=(module &&) = default;
virtual void reset() = 0;
virtual bool eval() = 0;
virtual bool commit() = 0;