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Tidy/reflow some things

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Krystine Sherwin 2023-08-03 10:23:39 +12:00
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@ -6,21 +6,21 @@ representation. The only exception are the high-level frontends that use the AST
representation as an intermediate step before generating RTLIL data.
In order to avoid reinventing names for the RTLIL classes, they are simply
referred to by their full C++ name, i.e. including the RTLIL:: namespace prefix,
referred to by their full C++ name, i.e. including the ``RTLIL::`` namespace prefix,
in this document.
:numref:`Figure %s <fig:Overview_RTLIL>` shows a simplified Entity-Relationship
Diagram (ER Diagram) of RTLIL. In :math:`1:N` relationships the arrow points
from the :math:`N` side to the :math:`1`. For example one RTLIL::Design contains
:math:`N` (zero to many) instances of RTLIL::Module. A two-pointed arrow
from the :math:`N` side to the :math:`1`. For example one ``RTLIL::Design`` contains
:math:`N` (zero to many) instances of ``RTLIL::Module`` . A two-pointed arrow
indicates a :math:`1:1` relationship.
The RTLIL::Design is the root object of the RTLIL data structure. There is
The ``RTLIL::Design`` is the root object of the RTLIL data structure. There is
always one "current design" in memory which passes operate on, frontends add
data to and backends convert to exportable formats. But in some cases passes
internally generate additional RTLIL::Design objects. For example when a pass is
internally generate additional ``RTLIL::Design`` objects. For example when a pass is
reading an auxiliary Verilog file such as a cell library, it might create an
additional RTLIL::Design object and call the Verilog frontend with this other
additional ``RTLIL::Design`` object and call the Verilog frontend with this other
object to parse the cell library.
.. figure:: ../../../images/overview_rtlil.*
@ -29,23 +29,23 @@ object to parse the cell library.
Simplified RTLIL Entity-Relationship Diagram
There is only one active RTLIL::Design object that is used by all frontends,
There is only one active ``RTLIL::Design`` object that is used by all frontends,
passes and backends called by the user, e.g. using a synthesis script. The
RTLIL::Design then contains zero to many RTLIL::Module objects. This corresponds
``RTLIL::Design`` then contains zero to many ``RTLIL::Module`` objects. This corresponds
to modules in Verilog or entities in VHDL. Each module in turn contains objects
from three different categories:
- RTLIL::Cell and RTLIL::Wire objects represent classical netlist data.
- ``RTLIL::Cell`` and ``RTLIL::Wire`` objects represent classical netlist data.
- RTLIL::Process objects represent the decision trees (if-then-else statements,
- ``RTLIL::Process`` objects represent the decision trees (if-then-else statements,
etc.) and synchronization declarations (clock signals and sensitivity) from
Verilog always and VHDL process blocks.
- RTLIL::Memory objects represent addressable memories (arrays).
- ``RTLIL::Memory`` objects represent addressable memories (arrays).
Usually the output of the synthesis procedure is a netlist, i.e. all
RTLIL::Process and RTLIL::Memory objects must be replaced by RTLIL::Cell and
RTLIL::Wire objects by synthesis passes.
``RTLIL::Process`` and ``RTLIL::Memory`` objects must be replaced by ``RTLIL::Cell`` and
``RTLIL::Wire`` objects by synthesis passes.
All features of the HDL that cannot be mapped directly to these RTLIL classes
must be transformed to an RTLIL-compatible representation by the HDL frontend.
@ -63,19 +63,22 @@ a backslash (\) or a dollar sign ($).
Identifiers starting with a backslash are public visible identifiers. Usually
they originate from one of the HDL input files. For example the signal name
"\\sig42" is most likely a signal that was declared using the name "sig42" in an
HDL input file. On the other hand the signal name "$sig42" is an auto-generated
signal name. The backends convert all identifiers that start with a dollar sign
to identifiers that do not collide with identifiers that start with a backslash.
``\sig42`` is most likely a signal that was declared using the name ``sig42`` in
an HDL input file. On the other hand the signal name ``$sig42`` is an
auto-generated signal name. The backends convert all identifiers that start with
a dollar sign to identifiers that do not collide with identifiers that start
with a backslash.
This has three advantages:
- First, it is impossible that an auto-generated identifier collides with an
identifier that was provided by the user.
.. TODO: does opt_rmunused (still?) exist?
- Second, the information about which identifiers were originally provided by
the user is always available which can help guide some optimizations. For
example the "opt_rmunused" tries to preserve signals with a user-provided
example the ``opt_rmunused`` tries to preserve signals with a user-provided
name but doesn't hesitate to delete signals that have auto-generated names
when they just duplicate other signals.
@ -98,25 +101,25 @@ All RTLIL identifiers are case sensitive.
Some transformations, such as flattening, may have to change identifiers
provided by the user to avoid name collisions. When that happens, attribute
"hdlname" is attached to the object with the changed identifier. This attribute
contains one name (if emitted directly by the frontend, or is a result of
disambiguation) or multiple names separated by spaces (if a result of
flattening). All names specified in the "hdlname" attribute are public and do
not include the leading "\".
``hdlname`` is attached to the object with the changed identifier. This
attribute contains one name (if emitted directly by the frontend, or is a result
of disambiguation) or multiple names separated by spaces (if a result of
flattening). All names specified in the ``hdlname`` attribute are public and do
not include the leading ``\``.
RTLIL::Design and RTLIL::Module
-------------------------------
The RTLIL::Design object is basically just a container for RTLIL::Module
objects. In addition to a list of RTLIL::Module objects the RTLIL::Design also
keeps a list of selected objects, i.e. the objects that passes should operate
on. In most cases the whole design is selected and therefore passes operate on
the whole design. But this mechanism can be useful for more complex synthesis
jobs in which only parts of the design should be affected by certain passes.
The ``RTLIL::Design`` object is basically just a container for ``RTLIL::Module``
objects. In addition to a list of ``RTLIL::Module`` objects the
``RTLIL::Design`` also keeps a list of selected objects, i.e. the objects that
passes should operate on. In most cases the whole design is selected and
therefore passes operate on the whole design. But this mechanism can be useful
for more complex synthesis jobs in which only parts of the design should be
affected by certain passes.
Besides the objects shown in the ER diagram in :numref:`Fig. %s
<fig:Overview_RTLIL>` an RTLIL::Module object contains the following additional
properties:
Besides the objects shown in the :ref:`ER diagram <fig:Overview_RTLIL>` above,
an ``RTLIL::Module`` object contains the following additional properties:
- The module name
- A list of attributes
@ -132,7 +135,7 @@ script but not by others.
Verilog and VHDL both support parametric modules (known as "generic entities" in
VHDL). The RTLIL format does not support parametric modules itself. Instead each
module contains a callback function into the AST frontend to generate a
parametrized variation of the RTLIL::Module as needed. This callback then
parametrized variation of the ``RTLIL::Module`` as needed. This callback then
returns the auto-generated name of the parametrized variation of the module. (A
hash over the parameters and the module name is used to prohibit the same
parametrized variation from being generated twice. For modules with only a few
@ -144,14 +147,14 @@ hash string.)
RTLIL::Cell and RTLIL::Wire
---------------------------
A module contains zero to many RTLIL::Cell and RTLIL::Wire objects. Objects of
these types are used to model netlists. Usually the goal of all synthesis
efforts is to convert all modules to a state where the functionality of the
module is implemented only by cells from a given cell library and wires to
connect these cells with each other. Note that module ports are just wires with
a special property.
A module contains zero to many ``RTLIL::Cell`` and ``RTLIL::Wire`` objects.
Objects of these types are used to model netlists. Usually the goal of all
synthesis efforts is to convert all modules to a state where the functionality
of the module is implemented only by cells from a given cell library and wires
to connect these cells with each other. Note that module ports are just wires
with a special property.
An RTLIL::Wire object has the following properties:
An ``RTLIL::Wire`` object has the following properties:
- The wire name
- A list of attributes
@ -174,15 +177,16 @@ the lowest or the highest bit index. In RTLIL, bit 0 always corresponds to LSB;
however, information from the HDL frontend is preserved so that the bus will be
correctly indexed in error messages, backend output, constraint files, etc.
An RTLIL::Cell object has the following properties:
An ``RTLIL::Cell`` object has the following properties:
- The cell name and type
- A list of attributes
- A list of parameters (for parametric cells)
- Cell ports and the connections of ports to wires and constants
The connections of ports to wires are coded by assigning an RTLIL::SigSpec to
each cell port. The RTLIL::SigSpec data type is described in the next section.
The connections of ports to wires are coded by assigning an ``RTLIL::SigSpec`` to
each cell port. The ``RTLIL::SigSpec`` data type is described in the next
section.
.. _sec:rtlil_sigspec:
@ -200,12 +204,12 @@ A "signal" is everything that can be applied to a cell port. I.e.
- | Concatenations of the above
| 1em For example: ``{16'd1337, mywire[15:8]}``
The RTLIL::SigSpec data type is used to represent signals. The RTLIL::Cell
object contains one RTLIL::SigSpec for each cell port.
The ``RTLIL::SigSpec`` data type is used to represent signals. The ``RTLIL::Cell``
object contains one ``RTLIL::SigSpec`` for each cell port.
In addition, connections between wires are represented using a pair of
RTLIL::SigSpec objects. Such pairs are needed in different locations. Therefore
the type name RTLIL::SigSig was defined for such a pair.
``RTLIL::SigSpec`` objects. Such pairs are needed in different locations.
Therefore the type name ``RTLIL::SigSig`` was defined for such a pair.
.. _sec:rtlil_process:
@ -213,9 +217,9 @@ RTLIL::Process
--------------
When a high-level HDL frontend processes behavioural code it splits it up into
data path logic (e.g. the expression a + b is replaced by the output of an adder
that takes a and b as inputs) and an RTLIL::Process that models the control
logic of the behavioural code. Let's consider a simple example:
data path logic (e.g. the expression ``a + b`` is replaced by the output of an
adder that takes a and b as inputs) and an ``RTLIL::Process`` that models the
control logic of the behavioural code. Let's consider a simple example:
.. code:: verilog
:number-lines:
@ -230,9 +234,9 @@ logic of the behavioural code. Let's consider a simple example:
q <= d;
endmodule
In this example there is no data path and therefore the RTLIL::Module generated
by the frontend only contains a few RTLIL::Wire objects and an RTLIL::Process.
The RTLIL::Process in RTLIL syntax:
In this example there is no data path and therefore the ``RTLIL::Module`` generated
by the frontend only contains a few ``RTLIL::Wire`` objects and an ``RTLIL::Process`` .
The ``RTLIL::Process`` in RTLIL syntax:
.. code:: RTLIL
:number-lines:
@ -255,34 +259,37 @@ The RTLIL::Process in RTLIL syntax:
update \q $0\q[0:0]
end
This RTLIL::Process contains two RTLIL::SyncRule objects, two RTLIL::SwitchRule
objects and five RTLIL::CaseRule objects. The wire $0\q[0:0] is an automatically
created wire that holds the next value of \\q. The lines :math:`2 \dots 12`
describe how $0\q[0:0] should be calculated. The lines :math:`13 \dots 16`
describe how the value of $0\q[0:0] is used to update \\q.
This ``RTLIL::Process`` contains two ``RTLIL::SyncRule`` objects, two
``RTLIL::SwitchRule`` objects and five ``RTLIL::CaseRule`` objects. The wire
``$0\q[0:0]`` is an automatically created wire that holds the next value of
``\q``. The lines 2..12 describe how ``$0\q[0:0]`` should be calculated. The
lines 13..16 describe how the value of ``$0\q[0:0]`` is used to update ``\q``.
An RTLIL::Process is a container for zero or more RTLIL::SyncRule objects and
exactly one RTLIL::CaseRule object, which is called the root case.
An ``RTLIL::Process`` is a container for zero or more ``RTLIL::SyncRule``
objects and exactly one ``RTLIL::CaseRule`` object, which is called the root
case.
An RTLIL::SyncRule object contains an (optional) synchronization condition
(signal and edge-type), zero or more assignments (RTLIL::SigSig), and zero or
more memory writes (RTLIL::MemWriteAction). The always synchronization condition
is used to break combinatorial loops when a latch should be inferred instead.
An ``RTLIL::SyncRule`` object contains an (optional) synchronization condition
(signal and edge-type), zero or more assignments (``RTLIL::SigSig``), and zero
or more memory writes (``RTLIL::MemWriteAction``). The always synchronization
condition is used to break combinatorial loops when a latch should be inferred
instead.
An RTLIL::CaseRule is a container for zero or more assignments (RTLIL::SigSig)
and zero or more RTLIL::SwitchRule objects. An RTLIL::SwitchRule objects is a
container for zero or more RTLIL::CaseRule objects.
An ``RTLIL::CaseRule`` is a container for zero or more assignments
(``RTLIL::SigSig``) and zero or more ``RTLIL::SwitchRule`` objects. An
``RTLIL::SwitchRule`` objects is a container for zero or more
``RTLIL::CaseRule`` objects.
In the above example the lines :math:`2 \dots 12` are the root case. Here
$0\q[0:0] is first assigned the old value \\q as default value (line 2). The
root case also contains an RTLIL::SwitchRule object (lines :math:`3 \dots 12`).
Such an object is very similar to the C switch statement as it uses a control
signal (\\reset in this case) to determine which of its cases should be active.
The RTLIL::SwitchRule object then contains one RTLIL::CaseRule object per case.
In this example there is a case [1]_ for \\reset == 1 that causes $0\q[0:0] to
be set (lines 4 and 5) and a default case that in turn contains a switch that
sets $0\q[0:0] to the value of \\d if \\enable is active (lines :math:`6 \dots
11`).
In the above example the lines 2..12 are the root case. Here ``$0\q[0:0]`` is
first assigned the old value ``\q`` as default value (line 2). The root case
also contains an ``RTLIL::SwitchRule`` object (lines 3..12). Such an object is
very similar to the C switch statement as it uses a control signal (``\reset``
in this case) to determine which of its cases should be active. The
``RTLIL::SwitchRule`` object then contains one ``RTLIL::CaseRule`` object per
case. In this example there is a case [1]_ for ``\reset == 1`` that causes
``$0\q[0:0]`` to be set (lines 4 and 5) and a default case that in turn contains
a switch that sets ``$0\q[0:0]`` to the value of ``\d`` if ``\enable`` is active
(lines 6..11).
A case can specify zero or more compare values that will determine whether it
matches. Each of the compare values must be the exact same width as the control
@ -299,8 +306,8 @@ violated, the behavior is undefined. These attributes are useful when an
invariant invisible to the synthesizer causes the control signal to never take
certain bit patterns.
The lines :math:`13 \dots 16` then cause \\q to be updated whenever there is a
positive clock edge on \\clock or \\reset.
The lines 13..16 then cause ``\q`` to be updated whenever there is a positive
clock edge on ``\clock`` or ``\reset``.
In order to generate such a representation, the language frontend must be able
to handle blocking and nonblocking assignments correctly. However, the language
@ -313,8 +320,8 @@ trees before further processing them.
One of the first actions performed on a design in RTLIL representation in most
synthesis scripts is identifying asynchronous resets. This is usually done using
the proc_arst pass. This pass transforms the above example to the following
RTLIL::Process:
the ``proc_arst`` pass. This pass transforms the above example to the following
``RTLIL::Process``:
.. code:: RTLIL
:number-lines:
@ -332,9 +339,9 @@ RTLIL::Process:
update \q 1'0
end
This pass has transformed the outer RTLIL::SwitchRule into a modified
RTLIL::SyncRule object for the \\reset signal. Further processing converts the
RTLIL::Process into e.g. a d-type flip-flop with asynchronous reset and a
This pass has transformed the outer ``RTLIL::SwitchRule`` into a modified
``RTLIL::SyncRule`` object for the ``\reset`` signal. Further processing converts the
``RTLIL::Process`` into e.g. a d-type flip-flop with asynchronous reset and a
multiplexer for the enable signal:
.. code:: RTLIL
@ -358,11 +365,11 @@ multiplexer for the enable signal:
connect \Y $0\q[0:0]
end
Different combinations of passes may yield different results. Note that $adff
and $mux are internal cell types that still need to be mapped to cell types from
the target cell library.
Different combinations of passes may yield different results. Note that
``$adff`` and ``$mux`` are internal cell types that still need to be mapped to
cell types from the target cell library.
Some passes refuse to operate on modules that still contain RTLIL::Process
Some passes refuse to operate on modules that still contain ``RTLIL::Process``
objects as the presence of these objects in a module increases the complexity.
Therefore the passes to translate processes to a netlist of cells are usually
called early in a synthesis script. The proc pass calls a series of other passes
@ -374,7 +381,7 @@ synthesis tasks.
RTLIL::Memory
-------------
For every array (memory) in the HDL code an RTLIL::Memory object is created. A
For every array (memory) in the HDL code an ``RTLIL::Memory`` object is created. A
memory object has the following properties:
- The memory name
@ -382,27 +389,28 @@ memory object has the following properties:
- The width of an addressable word
- The size of the memory in number of words
All read accesses to the memory are transformed to $memrd cells and all write
accesses to $memwr cells by the language frontend. These cells consist of
independent read- and write-ports to the memory. Memory initialization is
transformed to $meminit cells by the language frontend. The ``\MEMID`` parameter
on these cells is used to link them together and to the RTLIL::Memory object
they belong to.
All read accesses to the memory are transformed to ``$memrd`` cells and all
write accesses to ``$memwr`` cells by the language frontend. These cells consist
of independent read- and write-ports to the memory. Memory initialization is
transformed to ``$meminit`` cells by the language frontend. The ``\MEMID``
parameter on these cells is used to link them together and to the
``RTLIL::Memory`` object they belong to.
The rationale behind using separate cells for the individual ports versus
creating a large multiport memory cell right in the language frontend is that
the separate $memrd and $memwr cells can be consolidated using resource sharing.
As resource sharing is a non-trivial optimization problem where different
synthesis tasks can have different requirements it lends itself to do the
optimisation in separate passes and merge the RTLIL::Memory objects and $memrd
and $memwr cells to multiport memory blocks after resource sharing is completed.
the separate ``$memrd`` and ``$memwr`` cells can be consolidated using resource
sharing. As resource sharing is a non-trivial optimization problem where
different synthesis tasks can have different requirements it lends itself to do
the optimisation in separate passes and merge the ``RTLIL::Memory`` objects and
``$memrd`` and ``$memwr`` cells to multiport memory blocks after resource
sharing is completed.
The memory pass performs this conversion and can (depending on the options
passed to it) transform the memories directly to d-type flip-flops and address
logic or yield multiport memory blocks (represented using $mem cells).
logic or yield multiport memory blocks (represented using ``$mem`` cells).
See :ref:`sec:memcells` for details about the memory cell types.
.. [1]
The syntax 1'1 in the RTLIL code specifies a constant with a length of one
bit (the first "1"), and this bit is a one (the second "1").
The syntax ``1'1`` in the RTLIL code specifies a constant with a length of
one bit (the first ``1``), and this bit is a one (the second ``1``).