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Consistent use of 'override' for virtual methods in derived classes.
o Not all derived methods were marked 'override', but it is a great feature of C++11 that we should make use of. o While at it: touched header files got a -*- c++ -*- for emacs to provide support for that language. o use YS_OVERRIDE for all override keywords (though we should probably use the plain keyword going forward now that C++11 is established)
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170 changed files with 414 additions and 416 deletions
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@ -27,7 +27,7 @@ std::vector<RTLIL::Design*> pushed_designs;
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struct DesignPass : public Pass {
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DesignPass() : Pass("design", "save, restore and reset current design") { }
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virtual ~DesignPass() {
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~DesignPass() YS_OVERRIDE {
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for (auto &it : saved_designs)
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delete it.second;
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saved_designs.clear();
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@ -35,7 +35,7 @@ struct DesignPass : public Pass {
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delete it;
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pushed_designs.clear();
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}
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virtual void help()
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void help() YS_OVERRIDE
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{
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// |---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|---v---|
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log("\n");
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@ -94,7 +94,7 @@ struct DesignPass : public Pass {
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log("between calls to 'read_verilog'. This command resets this memory.\n");
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log("\n");
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}
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virtual void execute(std::vector<std::string> args, RTLIL::Design *design)
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void execute(std::vector<std::string> args, RTLIL::Design *design) YS_OVERRIDE
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{
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bool got_mode = false;
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bool reset_mode = false;
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