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	Add some more reserve calls to RTLIL::Const
This results in a slight ~0.22% total speedup synthesizing vexriscv
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					 1 changed files with 5 additions and 0 deletions
				
			
		|  | @ -207,6 +207,7 @@ RTLIL::Const::Const() | |||
| RTLIL::Const::Const(std::string str) | ||||
| { | ||||
| 	flags = RTLIL::CONST_FLAG_STRING; | ||||
| 	bits.reserve(str.size() * 8); | ||||
| 	for (int i = str.size()-1; i >= 0; i--) { | ||||
| 		unsigned char ch = str[i]; | ||||
| 		for (int j = 0; j < 8; j++) { | ||||
|  | @ -219,6 +220,7 @@ RTLIL::Const::Const(std::string str) | |||
| RTLIL::Const::Const(int val, int width) | ||||
| { | ||||
| 	flags = RTLIL::CONST_FLAG_NONE; | ||||
| 	bits.reserve(width); | ||||
| 	for (int i = 0; i < width; i++) { | ||||
| 		bits.push_back((val & 1) != 0 ? State::S1 : State::S0); | ||||
| 		val = val >> 1; | ||||
|  | @ -228,6 +230,7 @@ RTLIL::Const::Const(int val, int width) | |||
| RTLIL::Const::Const(RTLIL::State bit, int width) | ||||
| { | ||||
| 	flags = RTLIL::CONST_FLAG_NONE; | ||||
| 	bits.reserve(width); | ||||
| 	for (int i = 0; i < width; i++) | ||||
| 		bits.push_back(bit); | ||||
| } | ||||
|  | @ -235,6 +238,7 @@ RTLIL::Const::Const(RTLIL::State bit, int width) | |||
| RTLIL::Const::Const(const std::vector<bool> &bits) | ||||
| { | ||||
| 	flags = RTLIL::CONST_FLAG_NONE; | ||||
| 	this->bits.reserve(bits.size()); | ||||
| 	for (const auto &b : bits) | ||||
| 		this->bits.emplace_back(b ? State::S1 : State::S0); | ||||
| } | ||||
|  | @ -242,6 +246,7 @@ RTLIL::Const::Const(const std::vector<bool> &bits) | |||
| RTLIL::Const::Const(const RTLIL::Const &c) | ||||
| { | ||||
| 	flags = c.flags; | ||||
| 	this->bits.reserve(c.size()); | ||||
| 	for (const auto &b : c.bits) | ||||
| 		this->bits.push_back(b); | ||||
| } | ||||
|  |  | |||
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