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verilog_location: rename location to Location to avoid conflict with Pass::location
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8 changed files with 28 additions and 32 deletions
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@ -164,7 +164,7 @@ namespace AST
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AST_BIND
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};
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using AstSrcLocType = location;
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using AstSrcLocType = Location;
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// convert an node type to a string (e.g. for debug output)
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std::string type2str(AstNodeType type);
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@ -684,7 +684,7 @@ static bool contains_unbased_unsized(const AstNode *node)
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// adds a wire to the current module with the given name that matches the
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// dimensions of the given wire reference
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void add_wire_for_ref(location loc, const RTLIL::Wire *ref, const std::string &str)
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void add_wire_for_ref(Location loc, const RTLIL::Wire *ref, const std::string &str)
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{
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auto left = AstNode::mkconst_int(loc, ref->width - 1 + ref->start_offset, true);
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auto right = AstNode::mkconst_int(loc, ref->start_offset, true);
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